-Backport to 1.20.1
-Fixed config screen, refined detection logic
-Fixed asyc tickling for sound manager.
-Now normal dive animation will trigger if you drop into lava with fire res effect.(Thanks to oatko~)
-Neoforge port
-Fixed asyc tickling for sound manager.
-Now normal dive animation will trigger if you drop into lava with fire res effect.(Thanks to oatko~)
-Added support for multiplayer animation visibility
-Redesigned network payload registry.
-Optimized event trigger.
-Neoforge port
-Added support for multiplayer animation visibility
-Redesigned network payload registry.
-Optimized event trigger.
-Neoforge ported version for 1.21.1
-Please make sure your neoforge fml version is higher than 21.1.203 or unexpected crash may occour!
-Fixed a minor payload distribution issue.
-Release version
-Implemented config support. You can now customize the animation trigger sensitivity & height detection.(via modmenu & cloth config)
-Added lava diving animation.
(Or I shall say death animation ?
Unless u got fire res ( •́ _ •̀)?)
-Fixed thread related bugs.
-Added lang.
-DeltaY spped now has an exceedable limitation to trigger the animation. This can to some extent alleviate the misjudgment caused by jumping across water.
-Optimized the judgement
-Optimized animation end tick interim, now it looks much smoother than before.
-Cleared cache
-Fixed some logical judgements
-Initial beta version for fabric 1.21.1



