Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details
Changelog
2.3.0 - Cherry on Top Drop
Changes
-JNE now requires Elysium API 1.1.0+ to run
-Added Emissive Built-in Resource Pack which makes certain blocks glow in the dark, it is configurable and works with shaders
-Completely Redesigned Black Ice Glaciers to feel like an actual cold biome and generally make it look better
-Also made black ice glaciers much larger and more common
-Placing Blocks is now possible during betrayed effect but all placed blocks become Haze Blocks
-Haze Blocks are temporary blocks that break after a while and only solid to players meaning other entities can still pass through them
-Treacherous Candle now spawns mobs in a Torus radius around the candle
-Wisps now cannot drop from apparitions spawned in through a treacherous candle
-Apparitions now drop chains upon death
-Treacherous Candle has received several new sounds and visual effects
-The screen turns red when betrayed effect is active
-Next wave's number is now displayed on the treacheous candle health bar
-Treacherous Fire can be used on carcasses to make them forever immortal, right-click with an empty hand to get the flame back
-Ancient Wax a new item found only in brazier chests, makes false carcasses and decorative ancient fire blocks
-Ancient Fire, a new red fireset that comes in torches, lanterns, campfires and all other Vanilla and JNE fire block variants
-False Carcasses can be made when ancient wax is laddered on a skeleton, it has similar properties to the ones in sanctums but look different
-Unlike real carcasses the false ones can be killed in survival if their ancient wax is removed with shears
-Discernment Glass, lets you place an item into it and allows only that item to filter through it. powering inverts this behavior
-Pump-Charge Shotgun has been significantly buffed shooting 10, 20 and 30 pellets per pump respectively, it can now only be pumped 3 to parity with ULTRAKILL
-Pump-Charge Shotgun now beeps when it's overpumped
-Overcharged Explosions are now red
-Barrage and Quick-Charge now work on Pump-Charge Shotguns
-Soul Bullets were renamed to Shotgun Pellets
-Shotgun Pellets now have a straight trejectory with no dropoff while disappearing faster
-Shotgun Pellets now cannot hurt entities with phantasm hull nor apparitions/wisps
-Added Weeping Helix and Twisting Helix, grows on ivy and can be crafted into red and cyan dyes
-Carcasses have been given sounds and an attack animation
-Ecto Slabs can now be forced out early by striking underground ectoslabs with certain projectiles and explosions
-Ecto Slabs now have sound cues before pouncing
-Nerfed Ecto Slabs' movement speed when underground and increased pause duration before pouncing to be far more lenient
-Black Ice and Soul Permafrost textures have been slightly tweaked to be more bluish while the latter is now a dark brown
-Shotgun Core can be grinded down in sculk grinders for experience
-When an apparition possesses a mob or statue it'll create blue smoke particles around itself
-Exorcising mobs also produces blue smoke particles
-Sorrowsquash Stems now have a randomized age meaning they'll stop growing at random heights rather than the fixed 25 height
-Sorrowsquash can also grow out of these vines at any age and doesn't require them to be fully mature
-Wart Beards now connect when placed next to each other
-Sorrowsquash now falls if the vine connected to it is destroyed
-Mounds are made rarer, meaning the soul sand valley is now relatively flat again with the occasional height variation
-Sanctum Locator Compass makes ticking sounds when held and active
-Wisp-made Suspicious Soul Sand loot tables are now data-driven
-Boats now float on ectoplasm
-Black Icicles now shatter upon landing on them with segnificant force whilst also dealing damage
-Soul Permafrost now drops soul soil or black icicles depending on weather it was mined with a shovel or pickaxe
-Soul Magma Block now no longer emits light
-Increased Ectoplasm light level from 7 to 12
-Ectoplasm Ray particle y-axis rotation has been locked making it look good from all prespectives, tysm Glytch10!
-Mushroom and Fungus item textures were moved to conflicting retextures
-Bullets shot from a Shotgun-Fist and Pump Charge Shotgun can be configured
-Potion Stack Size change can now be force disabled in the configs so comparators can start working like normal again
-Black Icicles growing chance underwater is now configurable
-Frogmist has been given unique sounds
-Cerebrage & Cerebrage Claret Stem have been given unique sounds
-Removed Black Strays, being moved to Hominid
-Removed Soul Jack O'Lantern and Ghoul O'Lantern, the latter is now soul fire by default
-Removed Bloodshed Enchantment
-Added 2 new advancements for making false carcasses and making a carcass immortal
-Shotguns are now repairable with stridite
Mod-Compat Changes
-Phantasm Hull now works against all modded projectiles unless specified in the #netherexp:phantasm_hull_protects_blacklist tag
-Most mods' warped fungus textures have been given shroomnight palettes
==Oreganized==
-Added Grooved Black Ice
-Jackhammer-Fist has been given unique sounds
-Jackhammer-Fist now also has a new blast particle after striking
-the target of the jackhammer-fist now recieves knockback proportional to the speed at which you were moving
-Jackhammer's damage buildup and recoil has also been buffed
-it now also goes into cooldown if too much damage was inflicted at once
==Alex's Caves==
-Added Carmine Frogmist, dropped by primordial frogs eating ecto slabs
==Alex's Mobs==
-Warptoad now drops shroomnight upon death
==Species==
-Wraptors can now be bred with shroomnight and shroomblight
==Rubinated Nether==
-Soul Ruby Ore is now more common and weighted towards the top of the nether much like soul magma blocks
Fixes
-Fixed sky not matching fog color when submerged in ectoplasm, soul glass or during treacherous candles
-Removed "I'm Alright Lads" advancement as it was broken and impossible to obtain
-Soul Fire now only be placed on full solid surfaces
-Treacherous Candle use to count waves inproperly leading to Wave 1 being skipped and an additional extra wave at the end, both issues have now been fixed
-Mehcanical Saw from Create can now cut down Shroomnights and other mod compat shroomlights
-Ectoplasm now shouldn't render upside-down inside of things like Create fluid containers
-Fixed Pump-Charge shotgun firing pellets when overpumped
-Pump-Charge shotgun now pumps again
-Black Ice Particles config now functions again
-Black Icicles now properly grow when submerged underwater
-Polished Blackstone Bricks sounds now play properly
-Rusty Netherite Stairs now correctly play ancient debris sounds rather than regular netherite
-You can now sprint while using the Jackhammer-Fist
-Jackhammer-Fist animations are no longer jittery
-Wart Beard bone mealing now displays particles
-Black Ice Glacier placement is now affected by world seed
-Tamed Stampedes no longer despawn
-Stampedes now produce smoke particles if the taming attempt failed to better communicate it to the user
-Warped Warts no longer break upon block updating
-Mending is no longer extremely common in the loot table of Brazier Chests
-Black Icicles use to make a breaking sound at x0 z0 when hitting a block rather than the location of impact, it has been fixed
-Fixed Soul Ruby Ore dropping regular molten ruby ore upon breaking with silk touch
-Fixed improper casing in the Rodeo Stampede advancement description
-Removed Fishstacks
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
2.3.0Loaders
Game versions
1.20.1Downloads
1676Publication date
April 2, 2025 at 9:36 AMPublisher
ThatJadenXgamer
Owner