Compatibility
Minecraft: Java Edition
1.21.5–1.21.10
1.21.1
Platforms
Supported environments
Creators
Details
Licensed ARR
Published 6 months ago
Updated 2 days ago
Changelog
Release 1.21.10-1.8.0
- Implemented rescue system
- Instead of immediately dying, you will be unconscious and waiting for rescue
- Default rescue wait time is 2.5 minutes
- Other players can rescue you by using First Aid kits on you
- Hostile mobs should ignore players who are unconscious
- Added 3 new related config options:
unconsciousOnDeathChance- chance of entering rescue wait mode instead of dying, default 100%rescueWaitDuration- how long you will wait for rescue, default 2.5 minutesallowUnconsciousOnHeadDeath- if losing head body part also allows rescue, default True
- Armor system improvements
- Replaced the existing
simpleArmorCalculationconfig option witharmorSystemoption - There are now 4 different armor systems which you can choose from:
SIMULATED- currenly same as modular, but in near future will cover better calculations, deflections, blunt damage and so onMODULAR- armor reduction is applied only if the damaged part is actually covered by armorMODULAR_BOOSTED- same as modular, but each armor piece has boosted reduction by 150%VANILLA- vanilla armor system, full armor set is used in reduction calculations
- Replaced the existing
- Fixed issue where status effects would not be visible on HUD when using health overlay aligned to the right side of screen
- Updated Core library, now requires 1.6.3+ version
- Internal health container structure has been updated and is not compatible with save data - your health will be reset with this update




