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Minecraft: Java Edition
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Details
Changelog
THIS IS A BETA TEST
First off, this update DOES NOT offer any new HUD, it only offer some new QoL that could be helpful! Thank you for using my mod and I hope you will like it!
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Added Selection Box to Edit HUD Screen, you can now select multiple HUDs in this screen
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With that also comes GROUPING Feature, where you can group selected HUDs onto one new HUD.
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For that reason, I've Removed STATIC width entirely, now every HUD is compact and it's length is dependent to the information length (This removes the GAPS in Coordinate HUD, FPS HUD, and such)
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This also means that I've Removed childable HUDs, (Coordinate, Armor, Status Effect are Childable HUD), they are now splitted up to individual, this will make it easier for us to modify them in the Edit HUD Screen (But hell in configuration screen).
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Added (Add / Subtract) Width / Height on Condition, ever get tired of the Boss bar getting in the way of the hud? yeah same, this feature allow you to "avoid" them.
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Added Fractional HUD Scaling, some HUD may be too small on one scale but on the next scale it's too large, why not in the middle? The scaling is now fraction based and not integer based, allowing for scaling like 1.5, 3.5 etc.
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Added Post Load Validation to handle changed configs, this removes the need to delete your old configuration files, although not perfect, but it does the job most of the time.
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You do not need to install mod menu now, you can access the configuration screen directly from Edit HUD Screen.
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Fixed Biome Icon Color being mixed with Text Color, although shouldn't.
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Fixed Targeted Crosshair crashes on some entities
Please Report any BUGS or UNINTUITIVE FEATURES on Github or Discord!

Dependencies
Files
Metadata
Release channel
BetaVersion number
2.1.0b-1.21.6Loaders
Game versions
1.21.6–1.21.8Downloads
337Publication date
August 3, 2025 at 5:55 AMPublisher

Finside
Member



