Compatibility
Minecraft: Java Edition
1.21.6–1.21.10
1.20.4
Platforms
Supported environments
Creators
Details
Licensed ARR
Published 2 years ago
Updated 3 weeks ago
Changelog
- Fixed crash on macos (it doesnt work, it just no longer causes the game to crash)
- Attempted improvements to outline matching
- Ingest on chunk load
- Fix crash with vivecraft 1.3.x
- Fixed water not having correct lighting, water in the ocean should look much more accurate
- More shader error logging
- Shader dynamic uniform support
- Rewrote the threading/service system
- Unifed sodiums thread pool (enabled by default) hopefully reducing stuttering when initally loading the world
- Fix timeout when ingesting chunks
- Auto balance LRU cache w.r.t loaded sections to help prevent memory overutilziation
- Moved model baked result processing offthread
- Fixed issues with incompatible framebuffer formats and stencil state leaking (thanks boredhuman)
- Improve shader lighting accuracy
This version should hopefully bring improvements to performance while loading and mainly reduce stuttering especially with large non-lod render distances or under cpu load
Files
Metadata
Release channel
AlphaVersion number
0.2.6-alphaLoaders
Game versions
1.21.9–1.21.10Downloads
44709Publication date
November 4, 2025 at 11:18 AMPublisher
cortex
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