(Another) Huge Update
- It's now a mod
- Works with mobs from other mods
- Build in randomizer (works with other mods)
- Updated wave-config
- Arenas per team
- Wavebossbar
- 3 new arenas (winter,amethyst,jungle)
- Option to name a wave
- Option to spawn mobs exactly like the ones killed (e.g. baby, armor)
- Option to have arenas per wave
- more options...
Added more features to the mobtracker
- Get speed with a cooldown
- Toggle wavebossbar
Big Update
- Updated to 1.21.5
- Updated Mob-Radar
- New Map (Village)
- Option to fight against own and enemies mobs:
- Option is of by default
- after config, type to enable: /scoreboard players set f_a_o_m config 1
- type: /scoreboard players set f_a_o_m config 0
- After you fought against the enemies, you will fight against yours (6 Waves in total)
Mobarmy Battle by Pious880
The idea is from a german youtuber named BastiGHG (https://www.youtube.com/watch?v=a9Ef6C97JU8&list=PLffX9yMQbaQjuZPtBCCv-NAX3ZlK1RYi0&index=9). As he didnt give a download for the game, i tried to make it myself.
How the game works: There are two teams. Configure the time you want to have for the preparation. After the time is up, both teams can configure in which wave their killed mobs should spawn. Then the teams will be fighting agains each others mobs. The winner is who kills all three waves first.
To use: Just drag the datapack in your datapackfolder, join the world and type /reload Note: Everyone need operator permisions! If you configure the waves make sure that after you click on a mob which you want to configure, you sroll down in chat.



