v1.3
on Apr 28, 2025v1.3
on Apr 28, 2025Changes:
- Zombified Piglin are now excluded from Off-/Mainhand equipment
v1.2 - 1.21.5
on Apr 8, 2025v1.2 - 1.21.5
on Apr 8, 2025Changes:
- Random Mob equipment now utilizes loot tables for most items
- Removed random shulker coloring (will be part of the next Nice Mobs update)
- Random Mob Equipment now gets stronger the further a mob spawns away from the center of a world (XZ:0)
- Major performance improvements
v1.1
on Dec 3, 2024v1.1
on Dec 3, 2024v1.0
on Nov 5, 2024v1.0
on Nov 5, 2024This changelog reflects changes compared to the latest Nice Mobs Remastered version
Changes:
- valid mob types are now controlled by valid_for_equipment tag list
- random equipment has now a chance to be enchanted randomly
- random equipment has now random damage applied to it
- Armor has now a small chance to drop (except Diamond/Netherite)
- head, main-/offhand equipment is now applied less often
- player heads which had a fixed player skin in the past have been replaced by dynamic player skins based on players who joined the server (single player worlds of course only fetch the players head)
- mobs with player heads which have a player skin do also show the name of the player
- Bogged can now also show player heads with player skins
Fixes:
- shields and other offhand items being able to get dropped