v3.1.12
Changes
- Hide arms bones always in items and only render arms when animations are playing for items.
- Added alpha value to getDefaultRenderType
- Made entityCutout the default entity render type.
- Removed Dynamic renderers as they are broken and no longer needed.
- Add an optional Waist Bone for armors. (Credit to cleannrooster)
- Added all missing Math functions, currently matching: https://bedrock.dev/docs/1.21.0.0/1.21.120.22/Molang#Math Functions now
Fixes
- Fixed builder config render type config completely overwriting the default render type setups
- Fixes hurt/death red overlay from not working on entities
- Fixes when an invalid animation name is used, the controller/state machine will become stuck and no longer update
v3.1.12
Changes
- Hide arms bones always in items and only render arms when animations are playing for items.
- Added alpha value to getDefaultRenderType
- Made entityCutout the default entity render type.
- Removed Dynamic renderers as they are broken and no longer needed.
- Add an optional Waist Bone for armors. (Credit to cleannrooster)
- Added all missing Math functions, currently matching: https://bedrock.dev/docs/1.21.0.0/1.21.120.22/Molang#Math Functions now
Fixes
- Fixed builder config render type config completely overwriting the default render type setups
- Fixes hurt/death red overlay from not working on entities
- Fixes when an invalid animation name is used, the controller/state machine will become stuck and no longer update
v3.0.38
Changes
- Arm bones added to items will only be visible in First-Person view.
v3.0.26
Changes
- Arm bones added to items will only be visible in First-Person view.
Fixes
- Fixed bug where the skin texture would be applied to the item bones as well, this only affects 1.20.1 and lower.
v3.1.11
Changes
- Arm bones added to items will only be visible in First-Person view.
Fixes
- Fixed bug where the skin texture would be applied to the item bones as well, this only affects 1.20.1 and lower.
v3.0.37
Fixes
- Fix for Forge events being called before renderers are ready 🙄
- Adds missing minVersion to mixin files, just quiets that logger.
- Updates mod description.
v3.0.25
Fixes
- Fix for Forge events being called before renderers are ready 🙄
- Adds missing minVersion to mixin files, just quiets that logger.
- Updates mod description.
v3.1.10
Fixes
- Fix for Forge events being called before renderers are ready 🙄
- Adds missing minVersion to mixin files, just quiets that logger.
- Updates mod description.




