For normal players:
- 1.21.5: Added leaf litter, wildflowers, cactus flowers, bushes, firefly bushes, and dry grass.
- Added 3 new wildflower colors, in addition to the vanilla yellow/white ones.
- Fixed pale netherrack textures in old MC versions. Again.
- LOD rendering now has fog.
- Density parameters are configurable.
- Possibly fixed LOD renderer causing crash on some hardware/OS/JVM combinations.
For data pack developers:
- Ores (and possibly other things that map blocks to other blocks) can now use tags for the block to map from.
- Fixed being unable to use wood palettes in overriders.
- Added nullable casting syntax:
Type?(expression)
casts expression to Type, or evaluates to null if the expression cannot be cast. - Improved error reporting when failing to compile column values.
- Possibly fixed issue with syncing booleans to the client for constant column values/decision trees/etc...
- Tweaked default config options for LODs in response to feedback.
- This will retroactively apply to existing config files.
- Fixed LOD rendering in other dimensions besides the overworld.
- Fixed view bobbing with LODs.
- Partially fixed some flickering with LODs when moving too quickly.
- Improved performance with LODs.
- Fixed pale netherrack not having a texture or model in old MC versions.
- Lakes now try harder to spawn.
- Prevented skylands from spawning in rivers.
- Glaciers still spawn in rivers sometimes.
- Prevented ancient cities and other underground structures from spawning in volcano magma chambers in island worlds.