0.7.0.9b
on May 11, 2025-
Updated to the latest version of NeoForge for 1.21.1 (21.1.170)
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Added new model, textures and animations for the STG-44
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Added several new STG-44 skins
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Added new model, textures and animations for the Kar98K
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Added several new Kar98K skins
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Added new model and texture for the wall samurai prop
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Added new fuse box decoration blocks
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Temporarily removed single-play environment sound effects
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Fixed weapon bipod wobble on non-first-person perspectives
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Fixed physics-related crash
0.7.0.8b
on May 8, 2025-
Updated audio for Springfield rifle
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Updated audio for Bren MKII LMG
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Updated audio for bullet metal impacts
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Added new raindrop particle effect for rainy maps
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Made improvements to particle rendering
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Made improvements to rainstorm sound effects
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Optimized particle rendering
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Optimized weapon rendering
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Optimized bullet block and entity hit effects
0.7.0.7b
on May 6, 2025-
Updated to the latest version of NeoForge for 1.21.1 (21.1.169)
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Added Augite, Chert, Coquina, Deep Rock, Deepslate, Feldspar, Fossil, Hematite, Limestone, Limonite, Moonrock, Mud, Ozark, Pumice, Quartzite, Red Sandstone, Sandstone, Scoria, Shale and Slate building block types.
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Fixed audio bug in which audio will cut out completely at random
0.7.0.6b (Patch 2)
on May 5, 2025- Fixed issue in which audio cuts out due to invalid parameters
- Fixed ambient audio causing unexpected lag spikes
0.7.0.6b (Patch 1)
on May 4, 2025- Fixed Idle animation for the M1A1 Thompson
0.7.0.6b
on May 4, 2025-
Added new 'Underground' map for Domination game-mode
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Added new PPSH model, textures, animations and sounds
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Added new PPS43 model, textures, animations and sounds
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Added new MG-34 model, textures, animations and sounds
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Added new Piano and Watering Can block models and textures
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Added new skins for the PPSH, PPS-43 and MG-34
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Made improvements to the UX and flow of map voting
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Made small adjustments to Colt M1911 model and textures
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Fixed Kalt using old map vote texture
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Fixed vehicle engine sound playing upon loading the vehicle entity
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Fixed the German Wehrmacht using incorrect textures
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Fixed invalid environment type error message
0.7.0.5b
on Apr 17, 2025-
Updated to the latest release of NeoForge for 1.21.1 (21.1.148)
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Made improvements to textures for all nations
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Fixed MacOS crash due to window title changes
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Fixed small rendering bug in name tags on main menu
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Fixed formatting of distance in kill feed entries
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Fixed assists incrementing during warm-up
0.7.0.4b
on Apr 9, 2025-
Added new health and health bar textures
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Added new team score top element textures
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Updated scope textures for several weapons
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Decreased duration of bullet impact smoke particles
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Made improvements to the team score top element
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Made improvements to capture point rendering
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Made Browning 30cal sound slightly beefier
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Fixed barrier blocks sometimes prevent melee combat
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Fixed kills and death stats being applied during warm-up
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Fixed random crash due to client body parts
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Fixed client player attempting to punch while holding a gun
0.7.0.3b
on Mar 30, 2025-
Added Salerno to Domination map rotation
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Added the ability to skip Bootcamp
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Reduced the volume of sound effects for gore explosions
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Fixed showcased items not displaying in correct order
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Fixed exiting Yes/No prompt screen not playing audio
0.7.0.2b
on Mar 26, 2025-
Added separate "Aim Sensitivity" setting for non-scoped aiming sensitivity
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Fixed reconnect progress bar displaying while in offline mode
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Fixed the "Report Player" button becoming deactivated while the cloud is offline
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Fixed capture point UI showing while dead
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Fixed in-match music tracks using incorrect sound source (Record)
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Fixed background blur not applying to cloud pop-up messages
0.7.0.1b
on Mar 21, 2025-
Hand side is now forced to right-hand while in a match
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Vanilla shaders can no longer be disabled while in a match
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Reduced particle count for propelled explosives and explosions
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Fixed performance issues with several particle types
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Fixed pop-up for adrenaline syringe
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Fixed trophy offset on the main menu profile container
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Fixed translation key for French wine bottle block
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Fixed Bicycle and Wall Flag blocks not rendering correctly
0.7.0.0b (Patch 1)
on Mar 20, 2025- Fixed an issue in which vote screen does not show after match concludes
0.7.0.0b
on Mar 20, 2025-
Updated to the latest version of NeoForge for 1.21.1 (21.1.137)
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Added new wall variant of the power line block
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Added fire kills stat and achievements
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Added new intro screen
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Added Renault AHN vehicle entity
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Added new textures for Tiger tank and 7TP tank
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Added new textures for the Hedgehog and Mossy Hedgehog blocks
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Added a new model and texture for the desk microphone block
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Added new wood variants to a variety of blocks and props
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Added new models, textures and variants of shop wall signs
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Added a new model and textures for the Renault AHN
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Added a new model, animations and texture for the radio item
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Added a new model and texture for marble railing
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Added a new model and texture for the wall postbox block
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Added a new model and texture for the Ammo Crate and Medical Bag
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Added a new de-spawn effect to Ammo Crate and Medical Bag
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Added new Referral Coins, achieved by inviting players to the mod
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Added new Bren Mk II model, sounds, textures, skins and animations
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Added new desert texture variant to Kubel
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Added new texture variants to Citroen 11cv Traction Avant
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Switched damage of M1928a1 Thompson to match PPSH
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Swapped finish button with next button on armory UI
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Reduced close volume of non-client guns
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Made adjustments to Flak88 textures
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Made improvements to button and player list tool tips
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Made improvements to player online status info
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Made improvements to bipod functionality
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Made improvements to the auto-afk functionality
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Made improvements to smoke grenades
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Made improvements to collision and visual appearance of flower boxes
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Replaced Bren Mk I with new Mk II
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Renamed Ammo Bag to Ammo Crate
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Removed Compass UI element, which will be replaced
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Removed mine flag block
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Fixed rotation of spawn points when set
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Fixed rotation point of buckle on the Kbk wz29
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Fixed nameplate rendering while in a vehicle
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Fixed particles not spawning correctly for several weather effects
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Fixed client weather effects using player position instead of camera position
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Fixed map time not updating immediately
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Fixed biome water and sky colors not updating as expected
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Fixed equip animations when switching weapons
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Fixed death message for headshot by another entity
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Fixed Pelican tanks turret not functioning as expected
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Fixed ammo count for vehicle UI
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Fixed vehicle health bar for vehicle UI
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Fixed being able to look through smoke grenades while inside them
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Fixed missing textures from several weapons
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Fixed bicycle and swinging log model errors
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Fixed Japanese classes not populating correctly
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Fixed radio command spawn protection incorrectly using Y-axis
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Special thanks to Thlrd for creating new models, textures and variants of props and blocks
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Special thanks to RyanHCode for implementing a significant number of optimisations
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Special thanks to Blackfur for implementing new data-gen for block variants
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Special thanks to PhilGotPlayed, M7_Nobody and TechnoTheKing for their map changes and submissions
0.6.0.8b
on Jan 4, 2025-
Added new ambient audio to radio and flamethrower backpacks
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Added the ability for gun items to deal different damage at different distances
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Added new wall lamp prop block
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Added new bicycle prop block
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Adjusted hit-box collision of street lights and power lines
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Made significant improvements to block states
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Webley now performs instant headshot kill at close range (<= 8 blocks)
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Fixed re-logging causing strange behaviour to players game-mode
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Fixed a variety of block states for different blocks
0.6.0.7b
on Jan 2, 2025-
Added new lightning map effect for Shimajiri
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Fixed Victory and Defeat message not displaying in upper case
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Fixed several sounds not using the correct sound category
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Re-added Navy uniform variant for Japan
0.6.0.6b
on Dec 30, 2024- Fixed Japanese loadouts not cloning correctly for tropical variant
0.6.0.5b
on Dec 30, 2024-
Updated to the latest version of GeckoLib (4.7.3)
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Added new uniform textures for Japan infantry
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Added new 'tropical' uniform type for Japan
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Victory pop-up now displays the username of winner if there is only one
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Increased recoil, shake and spread of AT rifles
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Reduced ammunition count of AT rifles
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Fixed collateral damage not being applied in order of distance
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Fixed killed message not rendering the players uniform
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Fixed first-blood applying during warm-up stage of a match
0.6.0.4b
on Dec 26, 2024-
Mutes are now applied on Discord as a timeout
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Fixed cloud images not displaying correctly on Discord
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Fixed fog not updating correctly between maps
0.6.0.3b
on Dec 24, 2024-
Updated to the latest version of NeoForge for 1.21.1 (21.1.90)
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Added 2024 Christmas coin
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Added Shimajiri and Gdansk maps
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Added Shimajiri to Domination map rotation
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Added Gdansk to TTT and TDM map rotations
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Added new Flak88 model and textures
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Added new textures for fountain block
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Added new textures for wall sign blocks
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Added new swinging log block
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Added new brick variants and textures for various block types
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Made improvements to off texture for ceiling light
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Decreased movement penalty of several weapons
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Increased fire rate of Carbines
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Fixed scale of ChiHa tank
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Fixed corpses not spawning while graphics are set to fast
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Fixed a variety of missing weapon skins
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Fixed a variety of weapon skins missing textures
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Fixed class selection not refreshing client skin fast enough
0.6.0.2b
on Nov 17, 2024-
Bell block now only sounds once every 15 seconds
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Fixed health showing as 0 when really low
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Fixed firing animation for the Type 18 Shotgun
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Fixed issues with cutscenes not playing
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Fixed armor rendering issues