- Added the ability to set an additional health multiplier when more players join the raid battle.
- Added the ability to set a unique key requirement for individual raid bosses.
- Can be set so either everyone or only the raid host requires the key.
- Added optional compatibility with CobbleDollars to reward a configurable amount of currency when clearing raids.
- Changed the "is_catchable" raid boss flag to a numbered "max_catches".
- If there are more players in the raid than max catches, it will randomly select which players can catch the raid boss.
- Setting max catches to zero makes the boss uncatchable.
- Raid bosses now always have 6IVs (the reward Pokemon will still have the configurable number of max IVs).
- Fixed issue with raid den structure pools.
- Fixed most issues with Ditto raids.
- The hitbox for Ditto raids will still be smaller than it looks.
- Greatly improved stability when joining raids
- More improvements to teleport logic.
- Increased raid boss PP for each move.
- Added player count and time until reset to Jade preview.
- Added the ability to rebind mouse-mode.
- Added config option to set the level of the reward Pokemon.
- Added support for different raid den structures and structure pools. Refer to the Wiki for more details.
- Increased the hitbox of raid bosses when starting the battle.
- Fixed HP bars not being synced at the right time.
- Fixed cheers sometimes locking players out of the battle.
- Many more bug fixes and improvements.
- Added GUI elements for raid status, join requests and rewards
- Raid reset times are now based on game time instead of ticks
- Fixed some crashing issues with world generation
- Fixed raid dens that require a key not consuming the key
- Fixed issue with raid den resets after changing the config
Changelogs
- Added the ability to set the maximum number of Pokemon you can bring to a raid in config.
- Changed raid clearing logic to prevent exploit with relocating raid crystals
- This will reset all existing cleared raids
- Fixed issue with destroying or updating raids
- Fixed issue with certain raid bosses' movesets
- Added raid type to Jade preview
- Raid dens no longer set you to Adventure Mode
- Various bug fixes and improvements
Scripting
- Added new supported scripts for increasing a boss's stat, or decreasing a player's stat by 1 or 2 stages
Raid Buckets
- Added new raid bucket data registry for creating raid boss pools
- Added the ability to set raid buckets for raid crystals
- Raid crystals can be set to BUCKET cycle mode
Initial release


