Fixed items being lost when dying in a different dimension than respawn point Fixed items being overwritten without checking if slots were occupied (soulbound items)
New "damageSourceRules" config option for flexible per-damage-source configuration (ie, only dropping inventory on pvp death) Format: "damageSource:part:dropOrKeep" (ex, "player:hotbar:drop", "lava:inventory:keep")
Fixed hotbar slot 1 getting deleted on death
Fixed hotbar slot 1 getting deleted on death. Fixed items getting lost when relaunching/quitting after death Fixed "Keep entire inventory" breaking when other config options are enabled Added support for curse of vanishing (will always take priority) Added detailed log config option for debugging Improved internal logic
Initial release



