Integration
- actually fixed inconsistent helmet and chestplate defense values with Progression Reborn installed
Integration
- fixed End ore biome tagging in order to resolve issues with End ores not spawning in certain Enderscape biomes, which was particularly noticeable with Timelost Fragments generally not generating with Enderscape installed prior to this fix
Changed
- retextured featherzeal tool textures to no longer have a pink section on the handle
- fixed remnant & featherzeal pickaxe & axe textures being too long
- buffed horse armors to apply the equivalent set bonus of a full 4-piece armor set (explosion knockback resistance, burning time, safe fall distance) rather than 2 pieces
- buffed featherzeal armor safe fall distance multiplier from 1.25x (cumulative) to 1.3x (cumulative) per piece
- buffed featherzeal tool mining speed boost from +1 to +3, relative to netherite / remnant
- nerfed netherite armor burning time reduction from 25% / piece to 20% / piece
Integration
- fixed inconsistent helmet and chestplate defense values with Progression Reborn installed
What's New
- 1.21.5 port
- a ton of new textures
Changed
- retextured Remnant equipment
- retextured Featherzeal equipment & blocks
- Forgotten Remains can now generate within Dripstone Caves
- Remnant & Featherzeal armor now correctly applies custom attributes without having to relaunch the game
Integration
- Ametrur and Crystalline is now more common when using Enderscape
- added armor icon support for Enderscape's Nebulite and Shadoline trim materials
- added armor icon support for Legacies and Legends' Sapphire trim material
- increased the knockback resistance of Remnant and Featherzeal horse armors
- Remnant and Featherzeal now use Netherite's toughness values to guarantee identical toughness values when used with other mods which alter vanilla Netherite toughness, such as Progression Reborn
What's New
- Enderscape integration
- End Remains generation improvements
- new translations
- recipe and loot table fixes
Changed
- added terrain adaptation for End Remains placement
- UK and RU translations (#6)
- fixed inverted stonecutting recipes
- fixed End Cities containing Remnant Scrap rather than Featherzeal Scrap
- updated embedded FrozenLib
Configuration
- added Enderscape Integration config option
Enderscape Integration
- added Mirestone End Ore
- Purpur and Ametrur uses Enderscape sounds
- Crystalline Lamps are used in place of End Lamps
- Dusk Purpur is used in place of Cut Ametrur, and is renamed to Cut Ametrur in its place
- Chiseled Purpur is renamed to Cut Chiseled Purpur
- End Remains generate in more biomes
- custom ore placement for Timelost Fragments and End Iron Ore
- renamed End Rod to Crystalline Rod
- fixed remnant armor item textures
- updated mixson version
- added recipe for crafting sticks from chorus spine
- added new block and item tags
- tagged fences and fence gates
- added translations for Cut Ametrur Pillar and Chorus Raft
-
added Remnant and Featherzeal Horse Armor to the creative inventory
-
updated lang for Remnant and Featherzeal Upgrade names
- added Chorus Spine to the creative inventory
- fixed scrap smelting / blasting recipes
- fixed asset overrides
- initial release for 1.21.4
- fixed critical tag issues
- disabled some chorus woodset items to fix crashing





