1.7.0 - 2024-06-28
- Added Photograph Frames
- Photographs can no longer be hanged on the wall. Existing hanging photographs will not be removed.
- Added Film Roll renaming. Use the item to open renaming UI. Renaming this way does not cost any experience.
- Added Interplanar Projector filter. Allows loading custom images by renaming the item to filepath.
- Updated item textures.
- Added several photographs that generate in loot chests.
- Added several new advancements
- Existing advancements have been modified internally, players will have to complete them again.
- Internal changes have been made to exposure:frame_exposed trigger.
Updated Camera Attachments UI:
- You can now hover over camera components to see tooltip with information about it.
- All available Lenses and Filters can be viewed by clicking on the lens and filter respectively.
- Added ability to render custom Filter texture in Camera Attachments UI
Misc
- Lightroom comparator output now based on the number of Photographs in the output slot rather than the selected frame.
- Chromatic Process can now be enabled for all black and white images by placing an Amethyst Cluster on top of a Lightroom.
- Color Film recipe now requires Gold ingots and nuggets instead of Iron.
- Camera recipe now uses only Iron Ingots instead of Iron Nuggets and Pressure Plate.
- Film developing recipe will now also accept potions defined without
minecraft:namespace - i.e.{Potion:thick}. - Viewfinder will now show an indicator for last three frames to remind you that the Film Roll is about to end.
- Slightly reduced brightness increase per shutter speed.
- Improved player arms positions in selfie pose.
- Fixed player selfie pose sometimes not applying when activating/deactivating Camera rapidly.
- Loaded exposures now support images with transparency, but only when the pixel is fully transparent.
1.6.0 - 2024-05-11
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Middle mouse button can now be used to open Camera controls.
- Allows opening controls without dismounting from a horse. Or jumping off a plane mid-flight. (Without rebinding sneak)
- This is independent of the main hotkey, and will work alongside it. Can be disabled in config.
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Right-clicking on the Camera in inventory will open Camera configuration screen.
- Right-click with item install/swap an attachment.
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Added KubeJS integration - Wiki
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Added three java events (same as in KubeJS) for addon developers.
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Added Jade integration to Lightroom: it now shows printing progress arrow.
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Added config option to disable attacking while looking through Viewfinder.
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Added config option to delay capture (useful when GUI elements are not hidden fully, which happens with some shaders)
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Stacking two Photographs (by right-clicking in GUI) will keep the resulted item in slot instead of picking it up.
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Camera tooltip now shows exposed/available frames of the inserted Film Roll.
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Developed rolls now show frame size (if custom) in tooltip, same as undeveloped rolls.
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Adjusted 'No Film' icon position with different GUI scales.
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Adjusted Viewfinder 'catching-up' movement for different GUI scales.
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Photograph paper texture is now randomly rotated to have more variation.
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Slightly modified Aged Photograph texture to have less rounded corners.
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GUI titles now have a separate lang entries instead of using corresponding block/item entries.
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Fixed custom Lenses not syncing to the player when they join a server.
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[Fabric] Fixed Sequenced Film Developing (with Create) recipes not showing in EMI
1.6.0 - 2024-05-11
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Middle mouse button can now be used to open Camera controls.
- Allows opening controls without dismounting from a horse. Or jumping off a plane mid-flight. (Without rebinding sneak)
- This is independent of the main hotkey, and will work alongside it. Can be disabled in config.
-
Right-clicking on the Camera in inventory will open Camera configuration screen.
- Right-click with item install/swap an attachment.
-
Added KubeJS integration - Wiki
-
Added three java events (same as in KubeJS) for addon developers.
-
Added Jade integration to Lightroom: it now shows printing progress arrow.
-
Added config option to disable attacking while looking through Viewfinder.
-
Added config option to delay capture (useful when GUI elements are not hidden fully, which happens with some shaders)
-
Stacking two Photographs (by right-clicking in GUI) will keep the resulted item in slot instead of picking it up.
-
Camera tooltip now shows exposed/available frames of the inserted Film Roll.
-
Developed rolls now show frame size (if custom) in tooltip, same as undeveloped rolls.
-
Adjusted 'No Film' icon position with different GUI scales.
-
Adjusted Viewfinder 'catching-up' movement for different GUI scales.
-
Photograph paper texture is now randomly rotated to have more variation.
-
Slightly modified Aged Photograph texture to have less rounded corners.
-
GUI titles now have a separate lang entries instead of using corresponding block/item entries.
-
Fixed custom Lenses not syncing to the player when they join a server.
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[Fabric] Fixed Sequenced Film Developing (with Create) recipes not showing in EMI
1.5.1 - 2024-04-06
- Added advancement for getting a Photograph created with Chromatic process.
- Fixed Chromatic Photograph not displaying correctly when trying to render it too quickly after printing (Usually when mouse was hovering over result slot).
- Updated one localization file.
1.5.0 - 2024-04-04
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Added chromatic (trichrome) printing process
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Red, Green and Blue filters now have stronger effect to enable chromatic process
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Lenses configuration is now data-driven. Custom Lenses Wiki
- LensFocalRanges config setting has been removed.
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Changed how custom filters are configured, allowing the use of shaders from vanilla or other mods. Custom Filters Wiki
Exporting:
- Aged Photographs can be exported now (same as regular - when screen is opened). PNG will have
_agedsuffix. - Exported PNGs are now X2 the size. Configurable in client config.
- Exported PNG files will have their
Date Createdattribute set to time when they were taken. Only for exposures made on this version an up.
Commands:
- Renamed literal
exposuretoidin/exposure showcommand. - Added two optional arguments to
/exposure exportcommand:size- Defaults to "X1". (X1/X2/X3/X4)look- Defaults to "regular". (regular/aged/negative/negative_film)
idargument (in export and show commands) will show all available exposure IDs as autocomplete suggestions.pathargument (in/exposure show texturecommand) will show a list of all available textures as autocomplete suggestions.
Lightroom:
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When in creative mode, you can now hold [Shift] to print exposure instantly and without dyes/paper
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Experience points, granted for printing an image, are now different per process - bw/color/chromatic. Config now has three options instead of one to configure this.
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Fixed crash when rendering a non-square texture as a Photograph.
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[Forge] Fixed crash when clicking on exposure in mods menu. For real this time.
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[Fabric] Fixed camera recipe not unlocking in recipe book when iron ingot is obtained.
1.4.1 - 2024-03-15
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Fixed Lenses config resetting and not working properly.
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Fixed issue with
Cold Sweatwhen closing viewfinder with filter installed causing blur shader to apply when it shouldn't. -
Fixed
FTB Teams,REIandREI Plugin Compatcausing the game to freeze indefinitely when Album is opened. -
[Fabric] Fixed Create's Spout crashing with latest
Create Fabric. -
There will be no crash anymore if the
Createversion is not supported. Spout Film Developing will not work for incompatible versions instead. -
Create 0.5.1f is needed for Spout Film Developing to work.
1.4.0 - 2024-03-02
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Added Aged Photographs. Created by crafting a Photograph with brown dye
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Stacked Photographs max stack size can now be changed in a config
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Lowered required Fabric API version to 0.88.1+
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Updated localization files
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Fixed incorrect position of a Photograph in Quark's Glass Item Frame
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Fixed crash when opening Album that's placed in a Lectern
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Fixed crash when clicking on Exposure entry in Mods menu


