📦 Version 1.6.4
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⚖️ Reworked player weight calculation: [NEW]
- Added config option to choose between old and new weight calculation.
- Added config options for food, strength, crouch, and armor weight multipliers.
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🔫 TACZ Compatibility:
- Now FULL compatible with the Guns, Ammo and Attachments. (Addons not tested yet)
- Added extra weight to the guns when you have attachments and ammo.
Note: Dont use MultiEdit to change the weight of the guns, ammo and attachments, it will not work.
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🔄️ Change default HUD anchor to LEFT.
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🔧 ItemTooltip Config - Added option to show/hide item weight and change colors.
Support for issues and suggestions: Discord
📦 Version 1.5.4
- ⚖️ Reworked player weight calculation: [BETA] DO NOT ENABLE THIS, IT IS NOT FINISHED YET!
- Now the player has a minium (Base Weight) and maximum (MAX) weight.
- Based on food level, strength effect, crouching, and equipped armor. [Its possible to disable this in config]
- 🔧 Fixed main HUD positioning issues.
- 🔫 Now compatible with the Guns of TACZ (Timeless and Classics Zero). [If you want to add more guns, you need to do it manually in the items.json]
Support for issues and suggestions: Discord
📦 Version 1.5.2
- 🛠 Change: The server now enforces the maximum carry weight, overriding the client’s local configuration.
- 🔄 Improvement: Weight levels and item weights are now fully synced from server to client on join.
📦 Version 1.4.2
- 🛠 Bug Fix: Fixed an issue where the Traveler's Backpack item would drop when its internal weight exceeded the player's maximum weight limit.
- ➕ Improvement: Players can now gradually pick up items from the ground even if they're at or over the weight limit, allowing for smoother inventory management.
Version 1.4
- Fixed and improved the position handling of the Main HUD when modified through
client_config.toml. - Balanced maximum weights and general weight values to feel more realistic (KG).
- New Lore System: Item weight now appears as lore text. Stacks are properly summed, and for backpacks, both base and total weight are shown.
Version 1.2
- Fixed weight config syncing to work correctly in both singleplayer and dedicated servers.
- Added support to select multiple items in the GUI of the weight config. [CLTR + click to select multiple items]
Version 1.0 (Initial Release)
- Weight System:
- Implemented a weight system for items.
- Each player can carry a maximum of 4000 weight. (configurable)
- Penalties for carrying too much weight are applied with penalty levels.
- Extra penalties:
DamageOverweight:You hurt yourself because you are overweight if you have too much weight on you.NoJump:You cannot jump if you are overweight.ForceSneak:You are forced to sneak if you are overweight. Configurable in the config file.
- HUD and a MiniHUD:
- Added a HUD to display the current weight and maximum weight.
- Added a miniHUD.
- Commands:
/ezweight guito edit the weight of items./weight toggle <player> or toggleallto toggle the weight system for a player or all players./weight info <player>to display the weight information of a player.



