Decoration items now properly drop as item again when broken
- Removes language generation and fixes a crash without adventure lib installed
- Fixes placement for ceiling/wall decoration
- Fixes an issue with the block breaking animation showing a missing model for decorations
- Fixes placement for ceiling/wall decoration
- Fixes an issue with the hitbox of decorations without blocks
- Improves placement for decorations against the sides of other blocks
- Fixes a potential performance regression
- Fixes an issue where the minecraft:jukebox_playable component would not be read properly
- Bugfix for the
can_surviveblock behaviour testing for the wrong block position - Bugfix for some components not being applied for clients
- Improved debug output when components have errors
- Bugfix for the
can_surviveblock behaviour testing for the wrong block position
1.21.2 release version
- Fixes a crash with fabric permission api
1.21.2 version
- Fixes a crash with some decorations
- Bugfix for the
can_surviveblock-behaviour, testing for the opposite direction
- Fixes a potential dupe issue
- Adds
shielditem-behaviour
New Features 🌟
- Adds
crossbowandbowitem-behaviors - Adds
buddingblock behavior, similar to budding amethyst blocks - Adds
trapdooranddoorblock-behaviors - Adds
oxidizableblock behavior - Adds
villager_fooditem behavior - Adds support for villager and bee interactions with custom crops
- Adds
translation,scale, androtationfields to theshootingitem-behaviour. - The values of the
drop_xpblock-behaviour can now to associated with a block-state - The values of the
powersourceblock-behavior can now to associated with a block-state - Improved block-state mapped properties and added support for mappable block model types
- Added displayName field for translations of item/block/decoration
- Added villager interaction flag for compostable behavior
- Uses a custom polymer-blocks module build for additional block model types
Bug Fixes 🐛
- Fixes issue with seats not ejecting players when decorations are broken
- Fixes bugs with trim-based armor
- Fixes typo errors and banner item model issues
- Bugfix for break markers with decorations
- Fixes decoration items not showing in
dynamic-type showcases - Assets are added earlier to the Polymer Resource Pack builder now
Documentation 📖
- Updated documentation with new examples and details on the latest features
24w40a version
Contains a build of polymer for 20w40a
There is a known issue with datapacks adding to vanilla item tags causing a crash when a player connects
- Adds
drop_xpblock behaviour - Adds Simplified Placeholder text formatting support for item lore
- Fix for direction property of
seatdecoration behaviour - Bugfix for stripper behaviour
- Commands in the
executebehaviour now get executed with higher permissions - Handles running out of BlockModelTypes more gracefully
- Fixes particles and sounds for simple decorations when broken by non-player means
- Simple decorations with the
solidproperty set tofalsenow get flushed away by water as expected - Adds a
banner_patternitem behaviour for custom banner pattern items
Adds support for custom item-groups.
See the documentation for details



