- Add switcher for enable mod option. Now footprint can only gen by players.
- Add 'Custom Texture' option to config print texture of each mob. you'll need to make a custom resourcepack for that.
- Rename 'Print Size' option to 'General Print Size' and measure in pixel instead of block.
- Add compat for
Random Mob Sizes. (1.18.2-1.20.1 only) - Fix a bug that boattttrail can't be disabled.
- Internal optimizations.
- Add MobInterval option to config footprint generate interval for specific mob.
- Add FootprintSize option for custom print texture.
- Rework HorseLikeMob option into Front-BackOffset.
- Rework SpiderLikeMob option into Left-RightOffset.
- Adjust MobSize option from assignment to multiply.
- Remove duplicate footprint texture.
- Delete blank pixels in texture.
- Other optimizations.
- Fix an issue that makes blockpos incorrect calculate at negative coordinate.
- Port to Forge-48 (1.20.2).
- Fix an issue that makes blockpos incorrect calculate at negative coordinate.
- Clamped Forge version to 45.x.x-47.x.x (1.19.4-1.20.1).
- Fabric not affected.
- Fix an issue that print will gen on translucent blocks #42 (i.e. torch)
- Add custom splash particle for boat and waterprint.
- Tweaks for boattttrail.
- Other minor changes.
- Backport to 1.16.5
- Add custom cloud particle for snow dust to prevent particle colliding with player. #33
- Add Pehkui compat to resize print scale based on your pehkui:base automatically. #37
- Add entity switcher for swim pop to prevent screen filled with bubble - when you're surrounding by Drowned. #38


