Compatibility
Minecraft: Java Edition
26.1.x
1.21.x
Platforms
Supported environments
Client-side
Links
Tags
Creators
Details
Licensed MIT
Published 2 weeks ago
Greedy Meshing Mod
A client-side Fabric optimization mod that merges identical adjacent block faces into larger quads, reducing the total vertex count for better GPU performance.
Features
- Automatic merging of opaque full-cube block faces
- Custom terrain shaders for correct texture tiling on merged faces
- Sodium compatible
- Debug wireframe and split-screen comparison mode
- In-game config screen (requires Cloth Config + Mod Menu)
Supported Versions
| Minecraft | Loader |
|---|---|
| 1.21 - 1.21.11 | Fabric |
| 26.1 - 26.1.2 | Fabric |
Performance
Performance gains vary depending on your hardware and world. If your GPU is already underutilized (high FPS), the improvement may be minimal. The mod might benefits most on lower-end GPUs, higher render distances, and worlds with large flat surfaces of the same block type (e.g. superflat, underground caves, large builds).
Known Limitations
- Experimental — some mods that modify chunk rendering or terrain shaders may be incompatible. Disable via config if issues occur.
- Shader packs (Iris/OptiFine) are not fully supported — the mod falls back to face-culling-only mode.
- Lighting on large merged surfaces may look slightly different from vanilla.
Credits
Fork of Greedy Meshing by BuggiestStudios, with significant modifications including multi-version support (via Stonecutter), binary meshing.


