The Last Voyage of the Harpy Express 1.2.3 - 1.21.1:
- Fixed killers not having infinite sprint
- Fixed psychosis no longer showing random items but empty hands instead
- Made creative players using the bat no longer hit people like in vanilla and instead work like in survival / adventure
- Using the bat in creative will now toggle on and off psycho mode
- API: Using -1 as a max sprint length will now make sure sprinting is infinite
see full changelog here
The Last Voyage of the Harpy Express 1.2.2 - 1.21.1:
- Removed money earning and starting amount from any players not killer to avoid the ability to buy items when you shouldn't
- Additionally, also put players who manage to purchase something from the shop when they shouldn't be able to in spectator
- API: Moved death reason Identifiers to GameConstants$DeathReasons (ekulxam)
see full changelog here
The Last Voyage of the Harpy Express 1.2.1 - 1.21.1:
- Fixed internal server error when trying to join a server once a game is already running
- Players in adventure / survival that do not have a role (e.g. if they were not there at the start of the game / joined the server while a game is running) now get automatically put in spectator
see full changelog here
The Last Voyage of the Harpy Express 1.2 - 1.21.1:
- Completely rewrote the game logic to now use a new API GameMode class, allowing for moddable new game modes with custom default start times, minimum player counts, initialization and finalization methods, and client and server game loop ticking
- Changed the Role record into a class for better custom extendability and added new role variables to allow more precise role customization:
- moodType: Allows to set whether the mood is functional, fake (like killers), or non-functional
- maxSprintTime: The max sprint time that a role can sprint for
- canSeeTime: Whether a role can see the time left before the end of the game
- Turned all area game constants into a new AreasWorldComponent, allowing for customizing the map areas with add-ons:
- spawnPos: the spawn position, yaw, and pitch in the lobby for all players after a round ends
- spectatorSpawnPos: the spawn position, yaw, and pitch of spectators at the start of a round
- readyArea: the box a player needs to be in the lobby to count as ready
- playAreaOffset: the offset between the ready area and play area the players will be teleported to
- playArea: the entirety of the play area the player around bound to, if a player falls lower than the minimum Y of this area they will be killed
- resetTemplateArea: the area the base template for the map reset is in
- resetPasteArea: the area where the template should be pasted for the map reset
- Added a new "backfire" mechanic and command for supporters
- Allows you to define the chance an innocent player shooting another innocent player will cause them to shoot themselves instead
- 0 disables the mechanic, 1 guarantees it (0.5 for instance makes the chance 50%)
- Discovery mode now requires 1+ player to be boarded to start, and loose ends requires 2+
- /start now uses the identifier of the game mode you want to start and will suggest other game modes if they are registered / added via add-ons
- Made the /start command available for everyone, restricting only Discovery and Loose Ends game modes start commands to supporters
- Removed Sprinkler ambience as it would be unreliably playing with sound physics remastered and potentially cause performance issues
- Made killer shop entries modifiable so add-ons can add new items to it
- Made buttons unable to open jammed doors (TheDeafCreeper)
- Fixed assigning an empty key to a door crashing (ekulxam)
- Fixed various server / client potential issues (ekulxam)
- Added Japanese translation (dynamiteOpanty)
- Added German translation (Lunar0sh)
- Added French translation (ElTarquin)
- Added Polish translation (huiiksde)
- Added Swedish translation (ReallySuperOtter)
- Added Hungarian translation (MokusProf)
- Added Danish translation (MrSquidson)
- Added Dutch translation (0x0Dx)
- Updated Russian translation (TheBendy42 & swqGate)
see full changelog here
The Last Voyage of the Harpy Express 1.1.4 - 1.21.1:
- Fixed lobby not being visible in ultra performance mode
- Reduced ledge outline shape and collision shape when not standing on it
- Fixed train reset sometimes not happening
- Interacting with an ornament will now interact with the block behind it, thanks to LevAlTru 🐀❤️
- Turned items that can get hallucinated into an item tag, thanks to kaleidoscopikatt 🐀❤️
- Added a new API function to allow custom roles to use Killer features, thanks to agmass 🐀❤️
- Added a Chinese translation, thanks to ZeroIcceBear 🐀❤️
- Updated Russian translation, thanks to TheBendy42 🐀❤️
see full changelog here
The Last Voyage of the Harpy Express 1.1.3 - 1.21.1:
- Fixed a game crash caused by attempting to render a player head of a player you've never seen in the tab/winner menu, thanks to TheDeafCreeper 🐀❤️
- Added Norwegian (Bokmål) language support, thanks to kaleidoscopikatt 🐀❤️
see full changelog here
The Last Voyage of the Harpy Express 1.1.2 - 1.21.1:
- Added a client config option to disable screen shake
- Removed the /tmm:setVisual screenshake option as a result
- Disabled inventory while the game is fading in or out
- Added a collection of new events designed to make it easier for addons to implement custom role abilities, and to help prevent conflicts when multiple addons are installed, thanks to PunIsIntendeds 🐀❤️
- Added Portuguese language support, thanks to GabrielFl4 🐀❤️
- Added Russian language support, thanks to ktnlvr 🐀❤️
see full changelog here
The Last Voyage of the Harpy Express 1.1 - 1.21.1
- Added Sodium and Iris compatibility thanks to PunIsIntendeds! 🐀❤️
- Removed the framerate limit lock
- Changed role and text announcements code to be more moddable (if you wish to do custom roles or such)
- Fixed Axiom editor respawning players, spectator OP players will no longer get reset
- Fixed a crash that could happen on crowded servers
- Creative players holding a bat will now turn psycho
The Last Voyage of the Harpy Express 1.0.3 - 1.21.1
- Updated Ratatouille
The Last Voyage of the Harpy Express 1.0.2 - 1.21.1
- Made eating and drinking sounds quieter
The Last Voyage of the Harpy Express 1.0.1 - 1.21.1
- Fixed a crash when pressing tab in a world with no game previously
- Added a command to enable or disable the role weight system
The Last Voyage of the Harpy Express 1.0 - 1.21.1
Initial release




