- Re-add compat for Craftweaker (Malte)
- Add coal coke to the "minecraft:coals" tag, allowing it to be used in crafting campfires (BluSunrize)
- Unfortunately, vanilla torches don't use that tag, so they can't be made with coke. It's very silly.
- Allow the hammer, wirecutters and faraday suit to be repaired with their respective materials (BluSunrize)
- Add new tags to interact with arc furnace recycling: (BluSunrize)
- "immersiveengineering:recycling/whitelist" -> Items to be made recycle-able
- "immersiveengineering:recycling/blacklist" -> Items to exclude from recycling
- "immersiveengineering:recycling/ignored_components" -> Items to ignore as components (such as tools used in crafting)
- Restructure some manual entries for better flow and no weird page breaks (BluSunrize)
- Change Fluid & Item Routers to keep their configuration when broken, so they can be moved more easily (BluSunrize)
- Fix display of fluid tanks in JEI (BluSunrize)
- Fix container items being lost in the alloy kiln (Malte)
- Fix desync of the blueprint in the automated workbench (Malte)
- Fix rotation issues with transformers and razor wire (Malte)
- Fix crash with other mods adding new levels of Rarity for shaders (Malte)
- Fix suggestions for the mineral command crashing clients in multiplayer (Malte)
- Fix crash on the core sample tooltip (Malte)
- Fix crafting table not dropping its contents (Malte)
- Fix hammer-crushing recipes only working once until the game is restarted (BluSunrize)
- Fix shaders not unlocking in the manual (BluSunrize)
- Fix engineer villager houses being too common now since 5 unique variations were added (BluSunrize)
- Fix some recipes having an unachievable unlock condition (BluSunrize)
- Correctly tag slabs, stairs and tools (Malte)
- Add signal-threshold function for probe connectors (BluSunrize)
- Add cloche growing for glow berries (BluSunrize)
- Add ethanol fermentation for honey, glow berries and sweet berries (BluSunrize)
- Add beds to all engineer's villager houses (BluSunrize)
- Also, all houses are now guaranteed to have a workstation in them
- Add sneak + right-click feature to swap mining drill to single-block mode (BluSunrize)
- Add new textures for copper items (Silfryi)
- Add the Multimeter (MalkContent)
- It replaces the Voltmeter and can now read Redstone levels!
- It can be put in the "tools" area of the toolbox now!
- Add bundle tooltips for storage crates and the toolbox (BluSunrize)
- Change recycling code to be a little less hacky (Malte)
- Change sounds for metal press and diesel gen to be mono (ArchieBeepBoop)
- This fixes them not reducing in volume over distance
- Change hemp fiber to be compostable with a 15% chance (BluSunrize)
- Fix some hard incompatabilities with Optifine (Malte)
- Fix engineer's crafting table losing its inventory (Malte)
- Fix placement and colour of various "Inventory" texts (BluSunrize)
- Fix faraday suit incorrectly accepting enchantments in the anvil (BluSunrize)
- Translations Added/Updated: ru_ru (Michael-Soyka)
Version 1.16.5-5.1.0-148
- Add a new API interface that allows pressurized fluid in- and output above normal levels (BluSunrize)
- Add fermentation recipe to turn beetroots into ethanol (BluSunrize)
- Update JEI handlers for Coke Oven, Blast Furnace and Alloy Smelter to have some animated doodads (BluSunrize)
- Update manual entry for fluid pipes to document that they can be dyed (BluSunrize)
- Fix flipped bounding boxes for the Lightning Rod (BluSunrize)
- Fix texture glitches on Refinery model (BluSunrize)
- Fix pipes and pumps transferring fluids much slower than planned, because pressurization didn't work (BluSunrize)
- Fix manual entries referring to "Engineer's Hammer" when "Engineer's Screwdriver" is the correct tool (Vapaman)
- Fix tooltips for tool upgrades being white instead of grey (BluSunrize)
- Fix fluid pipes voiding fluid after chunks being un- and reloaded (Malte)
- Fix blades not showing in the buzzsaw quiver (BluSunrize)
- Fix circuit table not dropping its contents (Malte)
- Fix floodlight not using its active texture (Malte)
- Fix sync issues and dupe bug in the buzzsaw (BluSunrize)
- Fix faraday suit incorrectly accepting enchantments in the anvil (BluSunrize)
- Fix dupe bugs in the Engineer's Crafting Table (Malte)
- Fix errors with Starlight in the manual (Malte)
- Fix logic units with inverters producing incorrect output on reload (Malte)
- Fix lighting issues in offhand on some items (Malte)
- Fix faraday suit accepting enchantments in the anvil (BluSunrize)
- Fix shaders not unlocking in the manual (BluSunrize)