New features
- Added new element - colors
- Added new dimension - cursed world
- Added enchanted flint
- The cursed forest has been moved to a new dimension - cursed world
- Added advanced passive skills for all elements
- Each element has two passive skills: basic and additional
- Both passive skills depend on the condition, they are individual for each element
- Removed the basic passive skills that some elements had
Improvemnts
- Added sound when crafting a rune in rune cutter
- Changed energium shield crafting recipe (now requires planks instead of depleted energium ingots)
- The stun effect now stops the player completely and slows down the use of weapons
- Redesigned the "Curse" effect
- The "Curse" effect has been renamed "Eternal Curse"
- Eternal Curse damage is now dealt once every 1 min
- Eternal Curse damage has been increased to 6 damage
- The Curse effect no longer creates a fog effect
- Redesigned rune activation mechanics
- The descriptions of all the stones in the keeper's book have been updated
- The Curios API mod is now required to run this mod
- The playerAnimator mod is no longer required
API changes
- Colorful Powers API has been updated to 28.0
- Now add-ons can add runes
- The rune-related field has been removed from debug mode
- The code was cleaned and the rune system was optimized
- Rename 'SendClientPackageActivationStoneVFXProcedure' class to 'ActivationStoneTriggerProcedure'
- Some add-ons designed for earlier versions of the mod (1.2.0-1.2.5) may not work on this version
Bugfixes
- [Bugfix] Fixed a bug where shields couldn't block damage from cursed mobs
- [Bugfix] Fixed a bug that caused shields to collapse quickly when fighting cursed mobs
- [Bugfix] Fixed a bug where shields couldn't block damage from cursed mobs
- [Bugfix] Fixed a bug that caused shields to collapse quickly when fighting cursed mobs
- [Bugfix] Fixed incorrect version checking
- [Bugfix] Fixed unlocking of some recipes
Known issues
- N/A
New features
- Added unique blocks of dirt and grass for biomes in the Cursed World
- Added a flower of tears
Improvemnts
- The fill rate of the Eternal Curse meter now depends on the effect level
- Starting now, each effect level increases the fill speed by 25% per level
- The Eternal Curse effect no longer slows the player down
- Increased protection for bosses and mobs in the cursed world
- The cursed world now consists of a cursed stone instead of an ordinary one.
API changes
- Added the 'tp' argument for the 'pw' command, for teleportation to mod dimensions
Bugfixes
- N/A
Known issues
- N/A
New features
- N/A
Improvemnts
- Changed the mod logo format
API changes
- N/A
Bugfixes
- [Bugfix] Fixed the unlocking of the "Let's bail, this place is dead" achievement upon entering the Cursed World
Known issues
- N/A
New features
- N/A
Improvemnts
- N/A
API changes
- N/A
Bugfixes
- [Bugfix] Fixed a bug where shields couldn't block damage from cursed mobs
- [Bugfix] Fixed a bug that caused shields to collapse quickly when fighting cursed mobs
Known issues
- N/A
New features
- N/A
Improvemnts
- The "Curse" effect has been renamed "Eternal Curse"
- The "Eternal Curse" effect is no longer given to players in the creative and spectator gamemode
- Increased the temperature of the biome for the passive skills of the ice master to work
API changes
- N/A
Bugfixes
- [Bugfix] Fixed a bug where shields couldn't block damage from cursed mobs
- [Bugfix] Fixed a bug that caused shields to collapse quickly when fighting cursed mobs
Known issues
- N/A
Keepers of the Stones II 1.3.0 Pre-Release 1
on Nov 8, 2025New features
- N/A
Improvemnts
- Redesigned the "Curse" effect
- Eternal Curse damage is now dealt once every 1 min
- Eternal Curse damage has been increased to 6 damage
- Reduced the chance of a cursed castle appearing
- Removed checking for new versions on unstable versions of the mod
API changes
- N/A
Bugfixes
- [Bugfix] Fixed body parts sometimes desyncing
Known issues
- N/A
Keepers of the Stones II 1.3.0.4 Beta
on Nov 2, 2025New features
- N/A
Improvemnts
- Redesigned rune activation mechanics
- The particles of the portal to the Cursed World have been changed
- The descriptions of all the stones in the keeper's book have been updated
- The Curios API mod is now required to run this mod
API changes
- Colorful Powers API has been updated to 28.0
- Now add-ons can add runes
- The rune-related field has been removed from debug mode
- The code was cleaned and the rune system was optimized
Bugfixes
- [Bugfix] Fixed the names of the authors in the description of the mod
Known issues
- N/A
Keepers of the Stones II 1.2.5
on Oct 27, 2025New features
- N/A
Improvemnts
- The playerAnimator mod is no longer required
API changes
- N/A
Bugfixes
- [Bugfix] Fixed a bug that could cause shockwave and heat stones to be lost upon death
Known issues
- Temporarily disabled item renders for vaults and battery charger blocks (only 1.21.8)
- Temporarily there is no fog from the curse effect (only 1.21.8)
Keepers of the Stones II 1.3.0.3 Beta
on Oct 26, 2025New features
- Added new element - colors
Improvemnts
- Renamed effect "Clearing" to "Purification"
API changes
- N/A
Bugfixes
- [Bugfix] Fixed a bug where the passive skills of the mind master always worked for all players
- [Bugfix] Fixed a bug where beta users could not see a warning about the release of a new version
- [Bugfix] Fixed a bug related to piglings
Known issues
- N/A
Keepers of the Stones II 1.2.5
on Oct 22, 2025New features
- N/A
Improvemnts
- N/A
API changes
- N/A
Bugfixes
- [Bugfix] Fixed a bug that could cause shockwave and heat stones to be lost upon death
Known issues
- N/A
Keepers of the Stones II 1.3.0.2 Beta
on Oct 19, 2025New features
- Added advanced passive skills for all elements
- Each element has two passive skills: basic and additional
- Both passive skills depend on the condition, they are individual for each element
- Removed the basic passive skills that some elements had
Improvemnts
- In the cursed world, night now reigns forever
- The playerAnimator mod is no longer required
API changes
- N/A
Bugfixes
- [Bugfix] Fixed the description for some achievements
- [Bugfix] Fixed the description for energium armor in keeper's book
Known issues
- N/A
Keepers of the Stones II 1.2.4
on Oct 13, 2025New features
- N/A
Improvemnts
- N/A
API changes
- N/A
Bugfixes
- [Bugfix] Fixed a bug that allowed duplicating energium ingots
- [Bugfix] Fixed incorrect version checking
Known issues
- N/A
Keepers of the Stones II 1.1.9
on Oct 2, 2025New features
- N/A
Improvemnts
- N/A
API changes
- N/A
Bugfixes
- [Bugfix] Fixed a bug that caused ores to not be mined with the silk touch enchantment
- [Bugfix] Fixed a bug that caused the sand master's armor to not fully disappear when the stone was deactivated
Known issues
- N/A
Keepers of the Stones II 1.3.0.1 Beta
on Oct 1, 2025New features
- Added new dimension - cursed world
- Added enchanted flint
- The cursed forest has been moved to a new dimension - cursed world
Improvemnts
- Added sound when crafting a rune in rune cutter
- Changed energium shield crafting recipe (now requires planks instead of depleted energium ingots)
- The stun effect now stops the player completely and slows down the use of weapons
- The Curse effect no longer creates a fog effect
- The curse effect stops working when you exit the cursed world
API changes
- Colorful Powers API has been updated to 27.0
- Rename 'SendClientPackageActivationStoneVFXProcedure' class to 'ActivationStoneTriggerProcedure'
- Some add-ons designed for earlier versions of the mod (1.2.0-1.2.3) may not work on this version
Bugfixes
- [Bugfix] Fixed a bug that allowed duplicating energium ingots
- [Bugfix] Fixed incorrect version checking
- [Bugfix] Fixed unlocking of some recipes
Known issues
- N/A
Keepers of the Stones II 1.2.3
on Aug 26, 2025New features
- N/A
Improvemnts
- Mod ported to NeoForge 1.21.8
API changes
- N/A
Bugfixes
- [Bugfix] Fixed a bug that caused the sand master's armor to not fully disappear when the stone was deactivated
Known issues
- Temporarily disabled item renders for vaults and battery charger blocks (only 1.21.8)
- Temporarily there is no fog from the curse effect (only 1.21.8)
Keepers of the Stones II 1.2.3
on Aug 26, 2025New features
- N/A
Improvemnts
- N/A
API changes
- N/A
Bugfixes
- [Bugfix] Fixed a bug that caused the sand master's armor to not fully disappear when the stone was deactivated
Known issues
- N/A
Keepers of the Stones II 1.2.2
on Aug 1, 2025New features
- N/A
Improvemnts
- Reduced the chance and size of the cursed forest
- The third abilities of the sun and music stones have been redesigned, now they can be used on yourself or another player.
- Updated the texture of the energium shield
- Updated the texture of the rune cutter interface
API changes
- N/A
Bugfixes
- N/A
Known issues
- N/A
Keepers of the Stones II 1.2.1
on Jun 27, 2025Keepers of the Stones II 1.2.1
on Jun 27, 2025New features
- N/A
Improvemnts
- The stun effect will no longer constantly emit sound
- Stun effect now lowers the player's stats
- Improved AI of mobs
API changes
- Admins now see the results of the pw command
- The 'reset' argument of the 'pw' command now deletes runes without returning them to the player's inventory
Bugfixes
- [Bugfix] Fixed a bug that could cause the cursed keeper to misbehave in battle
- [Bugfix] Fixes to the localization of runes in some languages
Known issues
- N/A




