Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Creators
Details

✨ New Tasks & Rewards
This addon introduces 14~ tasks and 11~ rewards including compats. Requires FTB Quests
New commands:
/morequesttypes change_progress <player> complete/reset <quest_object>Just like ftbquests's original change_progress but supports multiple quest with tags/morequesttypes refresh_chapter <player> <chapter_id>Manulally refresh the chapter/morequesttypes link_quest <quest_id>Link a quest to an item, can open that quest with a keybind/morequesttypes generate_chapter <advancements / all / blocks / entity_tag / item_tag / items / mobs> <modid> <quest_type>Generate chapters from a specific mod with a specific task type/morequesttypes reset_repeat_counter <player> <quest_id>Reset the repeat counter on a quest
New quest properties:
- Adds 3 new optional field: Structure, Biome, Dimension inside Mob related Tasks (New tasks/rewards only)
- Added Max Repeats, Always Invisible, Linked Item inside all quests
New Task / Reward properties only for More Quest Types tasks and rewards
- Power level of mob check - Requires Dungeon Difficulty

- Level check & Mob Summon level - Requires Dynamic Difficulty

Keybinds:
- Search / Open Quest for Item:
K-> if there are two or more quests (linked to this item or has this item as a task), open a selection, else opens that quest directly.

Timer: (Task)
A timer that auto completes itself when reaching 0
- Duration: a float value (seconds)

Advanced Kill Entity: (Task)
Kill Entity but advanced!
- NBT Filter: checks for nbts inside the entity
- Scoreboard Tags: check tags from
/tag @e add (tag_name) - Minimum Required Tags: how many tags inside scoreboard tags must be needed

Interact Entity: (Task)
Similar to Kill Entity but for right click interactions!
- Entity < Entity Type Tag: entity required for the right click interaction
- Hand: check for which hand is required for the empty hand / item
- Held item < Held item tag: item required for the right click interaction
- NBT Filter: checks for nbts inside the entity
- Scoreboard Tags: check tags from
/tag @e add (tag_name) - Minimum Required Tags: how many tags inside scoreboard tags must be needed

Attribute: (Task and Reward)
Task: Check the attributes of the player(s) and record the highest
- Operator: >=, <=, =, >, < and ranges
- Attribute: attribute id

Reward: Adds a toggleable, permanent attribute

Damage:
Records the total damage dealt to a mob or the highest damage
- Damage required: damage to reach

Find Entity: (Task)
Find the nearest entity matching the conditions
- Complete when within radius (blocks): quest completes when you're within a certain distance
- Search radius: the radius to find the nearest entity to show distance to the entity


Hold Item: (Task)
Hold a specific item for X seconds with conditions
- Duration: how long to hold item
- Hand: which hand that is valid for quest

Quest: (Task and Reward)
Task: Check quest id / task id / tag if they are all completed, if yes then completes the quest (i.e 701BAA27C41FAE1A or #123)
- Amount Required: amount of completed quests to be valid (0 for all)
- Targets: list of quest/task ids or tags

Reward: Complete quests / tasks / tagged quests as a reward (i.e 701BAA27C41FAE1A or #123)
- Targets: list of quests/task ids or tags to be completed as a reward

Potion Effect: (Task and Reward)
Task: Check player's status effect (amp)
- Amplifier: -1 = any, the amp of the status effect
- Effect: status effect you want to check

Reward: Gives player a status effect
- Amplfiier: amp of status effect
- Duration: how long the status effect lasts
- Effect: status effect you want to give
- Show particles: show particles or not

Break Block: (Task)
Break a specific block for X amount of times
- Block item filter: the item to break

Summon: (Reward)
Summon one or multiple entities with an optional icon above their head

Play Sound: (Reward)
Play a specific sound

Loot table: (Reward)
Give the player a loot table reward

Spell: (Reward)
Requires Spell Engine to be installed
Adds a toggleable, permanent spell

Level: (Task and Reward)
Requires Pufferfish's Skills to be installed
Task: Checks the total level or the category level of that player (or the highest for the team).
- Mode: total_level -> sum of all categories level, category -> level of that category
- Category: the id of the category needed for category mode

Reward: Gives experience or points to a specific category.
- Kind: Experience / Point
- Category ID: the category that you will give experience / point
- Amount: an amount of experience / point

LevelZ: (Task and Reward)
Requires LevelZ to be installed
Task: Checks the total level or the skill level of that player / player skill (or the highest for the team).
- Mode: total_level -> sum of all skill level minus player level, level -> level of the player or that skill
- Skill: Player level or the specific skill

Reward: Gives experience or points or level to a specific category.
- Type: Experience / Point / Level
- Skill: Player level or the specific skill
- Amount: an amount of experience / point / level

Reskillable: (Task and Reward)
Requires Reskillable Reimagined to be installed
Task: Checks the total level or the skill level of that skill (or the highest for the team).
- Mode: total_level -> sum of all skill level, skill_level -> level of that skill
- Skill: Player level or the specific skill

Reward: Gives level to a specific skill.

Dialogue: (Task and Reward)
Requires Blabber to be installed
Task: checks for when a dialogue ends and where.
- Dialogue ID: the id of the dialogue to check
- End States: the dialogue branch you end on ( divided via , )

Reward: triggers a dialogue with an interlocutor
- Dialogue ID: the id of the dialogue to check
- Interlocutor: the "entity you're talking to"
- Sort: nearest/furthest/random




