quick bc25 fix to hopefully make the mod work with anshar
Some bug fixes and tweaks for BlanketCon:
- Fixed crash on attempting to stop spectating a container's owner
- Fixed various issues around breaking cages
- Somewhat fixed contained spectators being jittery near the edge of their allowed range
- Added more failsafes to disallowing changing dimensions with a container
- Made the playercontainer:restrict area always work regardless of gamerule
this version is still for BlanketCon '25, it just has some tweaks:
- contained players (which previously had collisions with all blocks as in any other gamemode) now can pass through blocks that are non-opaque or that have blockentity-based rendering
- item rarities fixed (singularity container -> epic, self container -> rare)
- contained players now properly collide with the container radius (as opposed to before where they were teleported back every tick)
- command outputs tweaked slightly (
release
now outputs whether the release was successful or not, op-exclusive commands now log their outputs)
This is the BlanketCon '25 showcase version! The main additions are cages, loose players and self containers. Note that:
- players being contained while offline is disabled because it's still a bit buggy
- there is a new gamerule (playercontainer:restrictToBooth) - when enabled, you can only capture players in the arealib area named playercontainer:booth
- (similarly, players are force-released if their container enters an area named playerconatiner:restrict)