- Fixed dedicated server crash
- Fixed thrown axe dealing incorrect damage
- Fixed thrown axe jittering while being stuck in mobs
- Fixed thrown axe disconnecting from mob it's stuck in when leaving and rejoining a world
It's advised to delete the configuration file before updating to 2.0.0 to regenerate it with new, updated values.
- Removed ability system. Enchantments affected by it have been given new improvements and Crippling Blow has been replaced with Crippling Throw.
- Keybinds have been simplified to use only one Action Key (default Left Alt).
- Added Crippling Throw, an axe enchantment that allows throwing the axe at an enemy, much like a trident. The axe sticks onto the enemy and slows them down. Pressing the Action key recalls the axe to you and the enemy starts taking bleeding damage. Slow intensity and bleeding damage scales with enchantment level (max 3).
- Multishot now has 3 levels and adds one arrow for each level, up to 5.
- Piercing now also ignores a percentage of the enemies armor based on level.
- Sweeping Edge now deals increased damage and has increased range based on level and the amount of enemies hit by the attack.
- Adjusted the default timeframe for Perfect Shot to be more forgiving.
- Fixed Backstep not applying exhaustion
- Fixed a horrible bug where using Backstep above the max enchantment level of 3 would launch the player to the world border and freeze the world
- Fixed Critical Counter not working on some modded shields
- Fixed duplicate EMI anvil enchanting recipes
- Improved integration with enchantment description mods
- Added netherite weapon variants to ItemSwapper weapon list
- Updated Mixson to v1.1.0
Bugfixes:
- Fixed Sweeping Edge ability sometimes not being flagged as used
- Fixed Piercing Shot ability armor piercing dealing lower damage than intended in conjuction with Power
Changes:
- Increased the exhaustion cost of using Backstep
- Improved EMI integration to make anvil enchant recipes consistent with changes from the mod
Technical:
- Switched to Mixson for resource patching
Fix Sweeping Edge damage calculation
Initial release




