Added:
- Constellation object type, for adding groups of manually defined stars to existing star fields
- Added Orion constellation (For now it's there just as a proof of concept, more constellations will come in the future)
- Added Lunar compatibility
- Added Stellar View to the game profiler (do note that the game profiler can't track GPU, only CPU)
- Added Config option to change the order of texture and color in vertices
- Added Config option to turn of instancing for stars and dust clouds, in case your GPU would rather die than instance a mesh as small as a quad
- Added "clamp_at_max_size" and "max_size" fields for texture layers of celestials
- Added Hungarian translations
- Added Japanese translations
- Added Rigil Kentaurus b, an ice giant recently discovered around Rigil Kentaurus (Alpha Centauri A)
- Added Pandora, a hypothetical moon orbiting Rigil Kentaurus b
Changes:
- A bunch of optimizations, including instancing, which will be used for star and dust cloud rendering by default
- Locations of stars in Pleiades are now more accurate to their real life locations
- Nebulae have more realistic sizes now
- Adjusted axial tilts, image rotations, and inclinations of most bodies
- Moved rings of Saturn and other similar planets to separate texture layers, one that goes in front and the other behind the planet
- Default Space Objects can now be removed by setting their parent to "sgjourney:remove", this should help if you want to remove stuff like the Moon without it throwing an exception
Fixes:
- Fixed end.png being in the wrong location
- Fixed dust clouds and stars rendering as yellow-red-green squares with Oculus when shaders are active
- Fixed sky jitter at high tick values (again)
- Fixed a typo in "longitude_of_ascending_node" (Resourcepacks will need to update orbit info of their orbiting objects because of this)
Ported to Fabric
Removed:
- Removed the 1000000 downloads celebration banner satellite (good riddance)
Fixes:
- Fixed Enhanced Celestials Compatibility
Removed:
- Removed the 1000000 downloads celebration banner satellite (good riddance)
Fixes:
- Fixed Enhanced Celestials Compatibility
Ported to Fabric
Removed:
- Removed the 1000000 downloads celebration banner satellite (good riddance)
Removed:
- Removed the 1000000 downloads celebration banner satellite (good riddance)
Fixes:
- Fixed Enhanced Celestials Compatibility
Removed:
- Removed the 1000000 downloads celebration banner satellite (good riddance)
Removed:
- Removed the 1000000 downloads celebration banner satellite (good riddance)
Added:
- Added a config option to render the Vanilla Moon (translucent, uses a single Vanilla texture) instead of Stellar View Moon (1 opaque texture and 1 translucent halo texture)
- Added a 1000000 downloads celebration banner satellite (don't ask me why, this was Noobly Walker's idea)
- Added a new purple version of Milky Way for Twilight Forest sky
Fixes:
- Fixed crashes caused by lighting issues
Added:
- Added NGC 3109
- Added stars_ignore_rain View Center field for Resourcepacks (allows stars to render even when it's raining)
- Added config options to specify Star and Dust Cloud brightness
Changes:
- Reduced the amount of dust clouds in all galaxies to increase performance on lower end computers
- stretch is now split to star_stretch and dust_cloud_stretch
Fixes:
- Fixed Equatorial to Galactic coordinate conversion of galactic longtitude
- Fixed server crash
Added:
- Added NGC 3109
- Added stars_ignore_rain View Center field for Resourcepacks (allows stars to render even when it's raining)
- Added config options to specify Star and Dust Cloud brightness
Changes:
- Reduced the amount of dust clouds in all galaxies to increase performance on lower end computers
- stretch is now split to star_stretch and dust_cloud_stretch
Fixes:
- Fixed Equatorial to Galactic coordinate conversion of galactic longtitude


