Fixed altar construction error
- Synchronously updated NeoForge 1.21.1
- Monsters named starting with
MaidNoAttackwill never be attacked by maids- Some players in monster farm no longer have to worry about monsters being killed
- Fixed the error reporting problem of default animations
- Fixed the incorrect line break problem of chat bubbles
- Updated the texture of the wine fox updated by 白帆小喵
- Updated the standby animation made by 海螺
- Updated the texture of some items made by Kang
- Synchronously updated NeoForge 1.21.1
- Fixed a server loading crash bug
- Added two exception captures to avoid possible game crashes
- One game crash caused by a tacz gun package lua script error
- One crash caused by an AI character file writing error
- Fixed the prompt word to avoid incorrect output language
- Modified the separator of AI return characters
1.3.1 Update log
- Set the maximum default token to 4096
- Fix the crash when opening the configuration file interface due to no microphone device
- Fix the bug that the voice input key does not recognize the key combination
- Fix the bug that disabling LLM cannot disable the dialog box
- Add STT selection to the AI configuration interface
- Add chat debug information printing for LLM
- Fix the problem that the chat bubble is not displayed correctly after turning off TTS
- Modify the timeout of LLM
Maid Mod 1.3.0 Update Log
Bug Fixes
- Fixed UV mirroring issues with model textures
- Fixed a bug where melons were not harvested in melon farm task
- Fixed a bug where maids could damage players when using mythic gun
- Fixed a long-standing issue: maids mysteriously teleporting when players cross dimensions
- Fixed a bug where arrows and tridents shot by maids would not disappear
- Fixed a bug where projectiles fired by maids could damage players
- Fixed crashes during exploration #701
- Fixed crashes caused by premature loading of inventory data in certain cases: #716
- Maids can now attack Ghasts fixed #720
- Fixed display issues caused by excessively large armor values
- Fixed 360-degree rotation issues on Create mod trains fixed #546
Changes for Closer Vanilla Integration
- All entity models and block entity models (including but not limited to fairy maids, altars, backpacks, etc.) can now be modified via resource packs
- The attackable targets of fairy maids can now be adjusted via data packs
- Shrines in Creative mode can ignore resurrection conditions
- The Ultramarine Orb Elixir can no longer be enchanted with Curse of Vanishing or Mending
- Curse of Vanishing can now be applied to maids but is affected by the "keepInventory" rule
- Regular Mending repairs the maid's main hand, off-hand, armor slots, and accessory slots, while Power Point repair all equipped items
- Conduits now also affect maids
- Added a wine fox painting created by HanakazeT8
- Major overhaul of maid loot tables:
- Maid-related items can now spawn in many more locations
- Significantly reduced the spawn rate of shrines
- Lowered the spawn rate of Power Point
- Added rare tags to specific items
Art Asset Updates
- Updated new art content created by @kang, with a built-in resource pack to switch between old and new assets
- Added Western Project models
- Updated models for newer works and Alice's doll models
- Added more wine fox, zhiban fox, and hailuo models
- Improved cake box mechanics:
- Smoother animations
- Cake box drops are now data-driven
- Cake boxes automatically break apart with particle effects
- Optimized altar design:
- Materials for the torii and shrine pillars can now be modified via data packs
- Added animation effects to items on the shrine pillars
- Added activation and deactivation sound effects for altars
Mod Compatibility Updates
- Maids are now immune to explosion damage when using Tacz firearms (who's the real boss?)
- Maids also resist knockback from explosions
- Compatible with Tacz 1.1.5 gatling animations
- Adjusted Tacz animations for traditional maid models
- Added SMGs to the close-range firearm category fixed #760
- Added events to allow other mods to support additional GeckoLib animations
- Added compatibility with Hostile Neural Networks: fairy maid training data can now be used
Other Changes
- Added pathfinding debug functionality for maids
- Added a new item—Owner Change Tool—to replace the previous structure void for changing a maid's owner
- Modified the unpacking mechanism for default model packs to be more developer-friendly
- Added a toggle for invincibility particle effects
- Closing submenus in the maid interface now returns to the main maid menu
- Feeding mode can now use food beyond the satiation limit (previously, it was frustratingly hard to fully feed maids)
- Maids can now perform melee attacks while sitting on cushions
- AI dialogue improvements:
- Refactored the AI dialogue system for better scalability and lower player barriers to entry
- Added STT support for Alibaba Cloud and SiliconFlow
- Added TTS support for SiliconFlow and Player2
- Added LLM support for Tencent Cloud, SiliconFlow, and Doubao
- STT now has dedicated notification sounds
- Chat history is now persistent: previous conversations remain even after reloading the save
- Optimized AI chat GUI design:
- Ability to edit character profiles
- Ability to view chat history
- Easy selection of LLM and TTS models
- Comprehensive error prompts to guide players on issues and fixes
- All maids can now engage in AI dialogue and automatically generate character profiles
- Implemented Function Call design, allowing LLMs to execute certain in-game actions
- Currently, only one function is built-in: switching the maid's combat mode
- Optimized prompts
- Added token counting and management
- Completely redesigned chat bubbles:
- New chat bubbles support customizable backgrounds
- New chat bubbles can display progress bars, spinning icons, images, and multi-line text
- Maids now randomly display emoji-style chat bubbles during idle moments
- Added and updated translations for Japanese, Korean, Traditional Chinese, Vietnamese, Indonesian, Russian, Portuguese, and more.
Fixed an issue with animation playback
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Greatly optimized model rendering and animation calculation, and compatible with Sodium and other mod (author: MoePus)
- The rendering performance of the YSM-style maid model in versions 1.20 and 1.21 has been improved by more than double
-
Pathfinding optimization (author: zxy19):
- Adopting an improved pathfinding algorithm, the pathfinding time is greatly reduced. Now there will be no high delay even when planting cocoa beans
- Optimized the pathfinding algorithm for ladders and swimming. Now the switching between ladders and swimming is smarter
-
Correction of swimming problems (author: zxy19):
- Now the maid can go ashore normally
- Optimized the maid's swimming AI. Now when the oxygen value is insufficient, the maid will actively look for the surface of the water to breathe
-
AI dialogue optimization
- Support Player2 App AI Dialogue call
- Support GPT-SoVITS TTS
- Support calling system TTS
- Optimize prompt words and add more context
- Fixed the JSON output error of DeepSeek, support DeepSeek V3 model (does not support deep thinking model R1, R1 is not suitable for short dialogue)
- Significantly increase the token and output word limit, the maid can now speak long and difficult sentences
- Add STT speech to text function (need to cooperate with Player2 App), press the
Xkey (default, can be modified) to talk to the nearest maid within 12 blocks
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Now the maid can also follow the master to teleport when unloading chunks (thanks: Snownee)
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Add maids to the petrification blacklist of the Ice and Fire mod
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The player's power point drop now considers the vanilla
KeepInventoryrule -
Fixed the fake player problem and prohibit fake players from interacting with maids
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Fixed the issue where the manual could not be opened after some altar recipes were deleted
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Updated Japanese, Vietnamese, Russian, and Traditional Chinese translations
1.2.1 TLM Changelog
- Fixed GeckoLib maid model rendering bug. Now using GeckoLib maid model in versions 1.20.1-1.18.2 will not cause memory leaks and improves rendering frame rate.
- Added model id and model pack name to the tooltips in the model switching screen.
- Maid tooltips can now be individually disabled through configuration.
- Fixed the issue where tooltips would always flicker when riding a broom while sitting in a boat.
- Reverted to the old audio, improving audio quality.
- Modified spawn egg texture to match the 1.21.5 spawn egg texture.
- Added textures by CrystalizedSun.
- Fixed the issue where the name was incorrect when displaying ysm model in figurines.
- Added altar crafting tables to the manual.
- Fixed incorrect game mode tooltips.
- Pathfinding now checks if it is outside the working range.
- Maids should no longer drop items from their offhand.
- Corrected site files, removed deepseek site, and fixed the incorrect fish audio site name.
Touhou Little Maid 1.2.0 Update Log
Bug Fixes
- Fixed the bug where maids would trigger item duplication when eating. This issue no longer occurs during family meals, work meals, health meals, or underwater eating, and items will not be lost.
- Fixed the language file error in the honey collection task.
- Added the Mek robot to the maid's attack blacklist by default.
- Fixed the issue with incorrect quantities when using stacked undead totems.
- Fixed the problem where maids would get stuck on cushions in fishing task.
- Fixed the default model package error that caused screen spam.
- Increased randomness in the Gomoku AI to avoid repetitive games (thanks to @EDGtheXu).
New Features
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Added AI conversation functionality, allowing the use of large language models and Fish Audio TTS website content for maid conversations.
- Also supports custom setting files.
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Added support for YSM rendering. When using version 2.4.0 of the Yes Steve Model, you can perfectly use related models.
- Supports Z key animations.
- Supports multiple material switching.
- Supports roaming variables.
- Supports creating statues or garage kit.
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Optimized audio playback design to support Opus audio, significantly reducing audio size.
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Added configuration files to control global maid language frequency and chat bubbles.
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Added the
enableEatingmethod to design tasks that do not allow eating. -
Added
taskInvfor easy invocation by other mods. -
Synchronized some Yes Steve Model maid animations.
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Added some default models to complete the cast of characters from the Touhou Project.
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Modified the currency model and materials.
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Updated language files.



