- Added planks & crafted mud blocks to
via_romana:path_block
Note:
The Forge and Fabric builds now have full pairity, going forwards both builds will update together. This may break your KubeJS scripts as the tags have changed.
Changes:
1.3.0
- Patchouli now an optional dependency
- Added accepted sign item tag
via_romana:warp_sign - Added gamerule
viaRomanaDebugfor additional info
1.3.1
- Non-player characters changing dimensions no longer crashes the game - Issues #32 & #33
- Fixed previous offhand actions preventing warping - Issue #31 (repeat of #14)
- Sign cooldown only slows warp / chart actions, breaking signs isn't impacted - Issues #22 & #29
- Fixed dimension list in config not having an effect in-game - Issue #28
- Removed forgotten unnecessary logging - Issue #27
- Fixed particles not appearing upon teleporting - Issue #25
- Fixed toasts not working as intended in multiplayer / LAN - Issue #26
- Fixed toasts reappearing when they should only appear once per world
- Fixed toast logic running before block was placed server-side in some cases
- Fixed bug where fading to black shows an opaque screen
- Fade screen is also now a linear function instead of steps from 1 - 10 of transparency
1.3.2
- Allows non-linked signs to be broken while charting - Issue #34
- Prevents player from breaking starting sign while charting
- Removed redundant textures reducing file size
Bug Fixes
- Non-player characters changing dimensions no longer crashes the game - Issues #32 & #33
- Fixed previous offhand actions preventing warping - Issue #31 (repeat of #14)
- Sign cooldown only slows warp / chart actions, breaking signs isn't impacted - Issues #22 & #29
- Fixed dimension list in config not having an effect in-game - Issue #28
- Removed forgotten unnecessary logging - Issue #27
- Fixed particles not appearing upon teleporting - Issue #25
- Fixed toasts not working as intended in multiplayer / LAN - Issue #26
- Fixed toasts reappearing when they should only appear once per world
- Fixed toast logic running before block was placed server-side in some cases
- Fixed bug where fading to black shows an opaque screen
- Fade screen is also now a linear function instead of steps from 1 - 10 of transparency
Tweaks
- Ported to Fabric
- Patchouli now an optional dependency
- Added accepted sign item tag
via_romana:warp_sign - Added gamerule
via_romana_debugfor additional info
Known Issues:
- Ported to 1.19.2
- Changed link/unlink mechanics: sneak & punching a linked sign will now break it, for multi-sign blocks other signs statuses is ignored. More info on our wiki
- Patchouli guide book improvements
- Performance improvements during charting
- Improved config error handling
- Fixed death not resetting path charting status & data
- Re-added tag inclusion via config
- Added block ID inclusion via config issue link
- Added string inclusion via config
- Prevent milk from resetting teleport cooldown effect issue link
- Prevent use of item in off-hand from cancelling teleportation issue link
- Added translation support
- Fixed charting noises playing upon death issue link
- Fixed charting error messages staying visible when issue is corrected issue link
- Fixed issues with teleporting while riding entity
- Currently both the valid mount and player will be teleported, but the player will not be riding the mount, this is intended, though not ideal and will be fixed in a future update if possible.
- Resolved a crash due to improperly calling a procedure
- Added information to Patchouli book regarding breaking linked signs
- Some minor optimizations
- Removed forgotten logging
- Resolved a crash due to improperly calling a procedure
- Added information to Patchouli book regarding breaking linked signs
- Removed forgotten logging
- Further mitigations to resolve debug overlay being enabled in some cases on multiplayer servers.
- Backported from 1.20.1 to 1.19.4, may have bugs since I'm focusing on the 1.20.1 build so I'll list it as a beta.
- Fixed debug mode being enabled in some cases
- Added support for Supplementaries Sign Posts
- Using Supplementaries soap removes link from sign
- Added dynamic footstep sound effect for teleporting (footsteps match start and end point of path)
- Added 'Travel Fatigue' effect as a teleportation cooldown (time can be changed in config)
- Fixed some issues with teleporting on a vehicle
Initial Release



