- fix advancement error
- Update for newest Spell Engine API
- add some biomes to the witcher grave list
- The special Witcher Swords now use the new Spell Engine Passive System
- The special Witcher Swords are only available if the "Arsenal - RPG Series" Mod is installed
- this can be ignored with the tweaks config
- fix lootable scrolls not having the witcher spell scroll texture and name
2.4.0 - 1.21.1
- Spell Engine 1.5 Update
- fix Attribute Registry
- changed some cooldowns and casting times
- Add Dark Oak Forest Witcher Grave Structure
- Igni & Aard are now Tier 1 Spells
- Yrden, Axii & Quen stay at Tier 2
- New Fencing Spell Tier-list: 1.Witcher Reflexes 2.Battle Trance 3.Rend 4.Whirl
- added Witcher Related Spell Scrolls to the Witcher Grave-Loot Tables
- Reduce Rend Cooldown & Cast Duration
- Update to Fabric Loom 1.9
- Add Particles To the Axii Puppet Effect
- Fixed Axii Puppet effect, that the affected mob targets other mobs
- remove Aard-Spells ability to block arrows
2.2.2 - 1.21
-
Spell Scroll Update
- Spell Allocation
- The Alternate Signs can be found via the new loot-able Spell Scrolls
- The Alternate Signs can be added to the Master Witcher Spell Book
- This can be done on the Spell Binding Table
- The Master Witcher Spell Book can only contain 7 Spells
- BALANCING
- Whirl cast duration was reduced to 2.5 from 3.5
- Witcher Reflexes cast duration was increased to 0.5 from 0.25
- GENERAL
- added the missing sign intensity & adrenaline burst effect (Attribute Boosting Effect)
- renamed the spell book item ids