New Features:
-
Added a
/join spectators
command, which leaves any team and excludes the player from shuffling. -
Redesigned the multiplayer scoreboard to display a list of abbreviated team scores.
-
Slightly optimized persistent data saving/serialization
-
Some assorted tier list adjustments
Bugs Squashed:
- Fixed a (lobby mode) compatibility issue with GeyserMC
- Fixed item textures getting cut off by 1px on the end screen
- Fixed the incorrect leading team occasionally being announced when two teams are tied
- Fixed some text formatting issues for custom teams
Translations:
- New Danish translations by Libreh!
- New Korean translations by LegendLier!
- New French translations by Yosh64!
- New Finnish translations by Diamonddevv!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by Remarci!
- New Chinese translations by Young912!
New Features:
-
Updated to support 1.21.5!
-
Added a "Keep Playing" button!
Ever lost a game and wished you could complete the rest of the card anyway? Now you can!
-
The "Game Over" screen now lists all items scored during the game!
-
(1.20.6+) For inventory mode, items that are stored inside bundles, shulker boxes, or ender chests will remain on the card!
-
Spectators now use an isolated chat by default (meaning players can't see your messages!)
You can change this in
config.json
with"defaultToSpectatorChat": true
. -
(1.21.3+) Crafting recipe toasts are no longer shown when starting a game with "Unlock recipes" enabled
-
Added
bingo_items
,bingo_lines
, andbingo_cards
scoreboards for tracking team scores via datapack -
(Client) Various HUD rendering optimizations
Bugs Squashed:
-
Fixed vanilla clients not being compatible with modded players hosting on LAN (due to the registered sound events)
-
Fixed hidden items not being shown when the game is over
-
Fixed card desync for spectators when players switch teams during a game
-
Fixed scores not being shown to spectators when there's only one team
-
Player statistics (and phantom/sleep timer) now properly reset after each (lobby mode) game
-
Players can no longer whack each other during the countdown
Bugs Squashed:
- Fixed card rendering compatibility issues with ImmediatelyFast (thanks RaphiMC!)