Main Pack
Addition
- Added unique armor item textures, depending on what trim and material is used (Credits: thanos)
Fix
- Enchanted Books now fallback to the Default texture when it's unknown to the pack (non-vanilla enchantments)
Dark GUI
N/A
File Count: 17.000 Files in 1.253 Folders
Project Update
We want to share that updates to Vanilla Changes will be slower moving forward. As we focus on personal matters and prioritize our private lives, we’ll be dedicating less time to this project. However, Vanilla Changes isn’t ending—it’s simply taking a backseat for now. Additionally, we’ll no longer be handling reported issues or suggestions. We deeply appreciate your understanding and continued support!
Main Pack
Fix
- Corrected a typo in the Credits section
Changes
- Fully revamped all enchanted books
- Updated and refined the "sounds.json" configuration (This Thing was a huge mess…)
- Made the Shadow pixelated, because there is no reason why this shadow is so high quality
- Changed the Minecraft Title
Additions
- Added custom textures for each enchantment level of books
- Added Axolotl Color in Bucket, depending on what Axolotl is in it
Removals
- Removed "(Bad) Dad Jokes.txt" file, because it served no purpose
Dark GUI
N/A
File Count: 6.335 Files in 252 Folders
Main Pack
Additions
- Added Unique Textures to every individual Enchanted Book
Dark GUI
N/A
This is the Smallest Update because I had no ideas except for the Books, since 1.21.5 Allows this feature without mods. Hope you are still happy :)
File Count: 6.149 Files in 252 Folders
Main Pack
Fix
- Added a missing file necessary for applying textures to Brewing Stand Bottles.
Changes
Changed some armor trim template textures so the unique Color given to them is more visible.
- Host
- Raiser
- Shaper
- Wayfinder
- Silence
- Ward
- Changed every container texture to match the Widgets and Hotbar
Addition
Added several new Emessive Items, Blocks and Entities
- Clock
- Recovery Compass
- Compass
- Disc Fragment
- Disc 5
- Calibrated Sculk Sensor
- Sculk Sensor
- Sculk
- Sculk Vein
- Sculk Catalyst
- Sculk Shrieker
- Enchanting Table
- Glowstone
- End Rod
- Sea Lantern
- Nether Star
- Blaze Powder
- Blaze Rod
- Ominous Trial Key
- Trial Key
- Lapis
- Block of Amethist
- Budding Amethist
- Amethist Cluster
- Trident
- Totem of Undying
- Ghast Tear
- Glistering Melon Slice
- Magma Cream
- Heart of the Sea
- Ender Pearl
- Ender every
- Bottle o' Enchanting
- Redstone
- Glowstone Dust
- Dragons Breath
- Resin Breath
- Resin Clumb
- Echo Shard
- Jigsaw Block
- Light Block
- Warped Nylium
- Crimson Nylium
- Fire Charge
- Lava Bucket
- Amethist Shard
- Glowing Item Frame
- Crying Obsidian
- Shroomlight
- Magma Block
- Torch
- Soul Torch
- Redstone Torch
- Activator Rail (Active)
- Powered Rail (Active)
- Drowned
Requires Optifine or the "Contiunity" and "ETF" mod
Dark GUI
Fix
- Fixed Brewing stand Brewing Progress texture
Change
- Changed every container texture to match the Widgets and Hotbar
File Count: 6.060 Files in 247 Folders
Main Pack
Changed
- Changed the Netherite Pickaxe and Netherite Axe Textures to look more "reinforced" (Still don't know that to do with the Shovel tho T-T)
Addition
- Added Colors to "Mods" Button (Mod Menu), "Normal and "Quake Pro" FOV (Deutsch (Deutschland) and English [Any] only)
Fix
- Removed 3D Arrow texture due to it being bugged when not used with EMF
Main Pack
Additions
Added Several new 3D Blocks
- Barrel
- Crafting Table
- Enchanting Table
- Fletching Table
- Hay Block
- Jukebox
- Lodestone
- Loom
- Respawn Anchor
- Sculk Shrieker
- Smithing Table
- Stonecutter
- Vault
- TNT
Added Custom Splash Texts
- Includes happyness
- Only on Modrinth
- No, I am not delicious!
- Eating Popcorn
- 99% Perfect
- Not for sale
- Technoblade never dies! (Is also in Vanilla)
- boing boing
- Lookin' good today!
- Ewww, a human
- Wanna Play?
- You + Me = Fun!
- Minecraft? Never heard of it
- Support for the 1.21.5 Snapshot (and therefore, the 1.21.5 Release) version
- Added Custom Credits
- Added custom End Poem
- Added custom Postcredits
- Added Full GUI Support for "Inventory Profiles Next"
- Added Full GUI Support for "Mod Menu"
- Added Colored Text in some cases (German and English only)
Changes
- Re-Added Item Group names in the Creative Inventory
- Changed the Netherite Sword Texture
- Organized the "sounds.json" file
- Removed this lil' Sword from the Item frame texture
- Overhauled the Font to match the Container Titles
- Overhauled Widget and Hotbar Textures
- Overhauled Hearts
- Made Leaf Litter the same foliage as Leaf blocks (Brown to green)
- Made the Arrow Projectile/Entity 3D (Requires OptiFine or EMF)
Removals
- Removed unused assets from the "optifine" Folder
Dark GUI
Additions
- Added Full Support for "Inventory Profiles Next"
- Added Support for "Mod Menu"
- Support for all 1.21.5 Snapshot (and therefore, the 1.21.5 Release) versions
Changes
- Changed the "lang" files to only modify the brewing guide, due to convinience
- Overhauled Widget and Hotbar Textures
The Goal of this Version (Release) is to add and Change small Details, that are nice to have. The Focus is also on cleaning up files and Folders, to improve the ability to view the stuff that is behind this pack. So that being said, the only big changes are the 3 Overhauls.
Main Pack
- Made Armor trim textures unique to the "Group" they belong (Inspiration from Simply Trims by Aukasz)
- Changed Diamond Texture to look like a.....well, Diamond
- Added Support for Simple Voice Chat (Semi Transparent Icons)
- Added Custon "Unknown Server" Icon (When a Server has no Icon)
Dark GUI
- Added Advancement screen
- Added Support for Simple Voice Chat
- Added Custom Panorama, exclusive to Dark GUI
- Fixed some text-based issues
- Added "(Bad) Dad Jokes.txt" file, cuz I was bored
- Changed Tooltip Texture
- Changed Attack indicator texture (Crosshair)
- Fixed Every Container Texture, due to inconsistencies, misplaced/extra/missing pixels and Overall bad work (Sorry about that :/)
- Added Pale Moss Block to connected textures
- Added 3D Furnaces (and Smoker lol)
We've planned to add a lot more 3D Blocks, but the question we are asking ourselves is, are we ready/able to maintain all of that. Let's say something changes of how 3D Models work and the current assets need to be changed, We would need to manually change them. That would take so much time and we are currently not willing to do that. Also, We have no idea how to change these files easyly.
- Added Brewing Guide
- Changed Wooden Sword, Axe and Shovel textures
- Changed Bedrock Texture
- Removed Custom Ancient Debris texture
- Made Endstone Slightly darker
- Removed Custom XP Bottle Texture
- Removed unused assets
- Fixed Grindstone GUI not having Slots (Idk how that happened…)
- Changed Craftable Filter Buttons
- Added custom Appleskin textures
- Support for all Languages
- Changed Bubble icon texture
- Added version number in Pack name
The "Beta" does not mean, that anything is not working. It just means, that I am very likely to change some stuff, because I am not 100% happy with everything







