- mark LambDynamicLights v4.4.0 as incompatible.
- Changed the default particle rendering mode to
Synchronouslyto avoid rare and confusingConcurrentModificationExceptions when used with certain mods.- If you're still using an older version (≤ x.3.0), you may want to manually set it to
Synchronouslyin the config screen. - If you're a modpack author or want to test whether a different rendering mode (e.g.,
Fastest) provides a noticeable FPS boost in your modpack, you can manually select another enum value in the config screen(use with caution).
- If you're still using an older version (≤ x.3.0), you may want to manually set it to
- Added an option to specify which particle classes should be rendered synchronously.
- Create v6.0.7 compatibility.
- Fixed broken compatibility for Create v6.0.0-6.0.6
- Changed the default particle rendering mode to
Synchronouslyto avoid rare and confusingConcurrentModificationExceptions when used with certain mods.- If you're still using an older version (≤ x.3.0), you may want to manually set it to
Synchronouslyin the config screen. - If you're a modpack author or want to test whether a different rendering mode (e.g.,
Fastest) provides a noticeable FPS boost in your modpack, you can manually select another enum value in the config screen(use with caution).
- If you're still using an older version (≤ x.3.0), you may want to manually set it to
- Added an option to specify which particle classes should be rendered synchronously.
- Create v6.0.7 compatibility.
- AcceleratedRendering compatibility.
- Fixed a crash when refreshing light color of particles.
- Added an option to control whether to defer the texture tick by one frame.
- Bumping to release stage as I don’t have enough time to improve it further.
- Fixed a crash when refreshing light color of particles.
- Added an option to control whether to defer the texture tick by one frame.
Warning: Alpha
Please report any issues you encounter.
- fix thread-safety issues.
- add alive check before rendering particles.
- forgot to update the in-game license description again. It should be LGPL-3.0 for v0.x.
Warning: Pre-Alpha
- This build is a complete rewrite, contains known bugs, and lacks ALL of compatibility support.
- For experimental use only.
- Please report the issues you encountered.
Known Issues
- Thread safe issues.
- Fix a potential crash when used with Polytone mod.
- Fix a potential crash when used with Polytone mod.
- Sodium Extra 0.7 compatibility.
- Fix a potential crash when used with Polytone mod.
- Fix compatibility with latest version of Epic Fight.
- Fix a potential crash when used with Polytone mod.
Warning: Pre-Alpha
- Accelerated particles using a Transform Feedback shader.
- For experimental use only.
- Please report the issues you encountered.
- Added support for Particle Rain v4-beta.1.
- Dropped support for older versions.
- Fixed a crash when used with the Create mod.
- temporarily fix crash with sodium-extra v0.6.6.
- incompatible with sodium-extra 0.7.0


